GaelicVigil
Liturgist
- Joined
- Nov 13, 2013
- Messages
- 462
I've been a huge fan of Total Annihilation for a long time. The game allows you create giant armies to devastating effect, and what makes me love it more than Supreme Commander is that you can actually SEE your units instead of clicking on icons. Way more immersive to see the huge explosions rock your screen.
With the Escalation mod, it's my favorite RTS of all time (if you haven't played it, stop reading and go install it now).
That said, I've always heard terrible things about its fantasy spin-off, Total Annihilation: Kingdoms. On a whim, I finally decided to give it a shot and try it out...along with the New Era mod which apparently fixes some bugs.
Yikes. This game is pretty darn good. Way underrated, IMO. Runs on the same TA engine, so height and line of sight plays a big part in the game, but it also shipped with a lot more maps, and a more interesting campaign.
Plus...FIVE armies. TA only had 2, and even they felt very similar. The armies in Kingdoms feel far more different and unique to me. The undead team has has good defenses, the goblin/beast team is good at spitting out massive armies quick, and the humans have the longest range and most powerful leader.
And the fifth army, added with the expansion, adds a steam punk faction with tanks AND DINO-Riders. Very, very cool.
Ignore what you've heard, the game is good. Get it for $3 on sale on GOG. A major tip: the patrol button is your best friend. You can even set a unit building to auto patrol its units as soon as they come out. Create major defense lines this way, or send your armies to attack in huge waves, a la a Tyranid swarm.
With the Escalation mod, it's my favorite RTS of all time (if you haven't played it, stop reading and go install it now).
That said, I've always heard terrible things about its fantasy spin-off, Total Annihilation: Kingdoms. On a whim, I finally decided to give it a shot and try it out...along with the New Era mod which apparently fixes some bugs.
Yikes. This game is pretty darn good. Way underrated, IMO. Runs on the same TA engine, so height and line of sight plays a big part in the game, but it also shipped with a lot more maps, and a more interesting campaign.
Plus...FIVE armies. TA only had 2, and even they felt very similar. The armies in Kingdoms feel far more different and unique to me. The undead team has has good defenses, the goblin/beast team is good at spitting out massive armies quick, and the humans have the longest range and most powerful leader.
And the fifth army, added with the expansion, adds a steam punk faction with tanks AND DINO-Riders. Very, very cool.
Ignore what you've heard, the game is good. Get it for $3 on sale on GOG. A major tip: the patrol button is your best friend. You can even set a unit building to auto patrol its units as soon as they come out. Create major defense lines this way, or send your armies to attack in huge waves, a la a Tyranid swarm.