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UFO: Aftershave review at The Armchair Retard

LlamaGod

Cipher
Joined
Oct 21, 2004
Messages
3,095
Location
Yes
<strong>[ Game -> Review ]</strong>

<a href="http://www.armchairempire.com">The Armchair Empire</a> has managed to make one of their reviewer's brains defecate out a review for the ever craptastic <a href="http://www.ufo-aftershock.com/pages/hq.html">UFO: Aftershock</a>.

Apparently one of their reviewers (who thinks using the name "Omni" is cool) isn't too bright... especially when his thoughts on UFO: Aftershock start something like this:

<blockquote>Be warned from the outset, UFO Aftershock is not for the casual gamer. The learning curve is steep and the campaign extremely long so if unless you have a reserve of patience or enjoy a complex mix of management and tactical strategizing, steer clear!</blockquote>

Yeah...

<blockquote>The game is split between life on your space station (called a Laputa) and going on missions, which utilizes a real-time/turn-based mix, but each is marked by an extreme emphasis on details that are accessed by a myriad interface that could have been streamlined at the cost of the some of the details. </blockquote>

Ahh, that good ol' "real-time/turn-based mix". I guess my VCRs have been playing movies in a "real-time/turn-based mix" all this time and I didn't even know it! Awesome.

<blockquote>
It also doesn't help that the tutorial provides the mere basics and not a comprehensive "how to" guide. So there's a fair amount of stumbling as you attempt to manage the resources collected from "captured" provinces on Earth, get research done, complete base construction on severely limited real estate, and manage the load-out of you squad (with individual member possessing a set of improvable stats).</blockquote>

The original X-Com was a harder and more complex game then any of the UFO: Afterwhatever games could ever aspire to be and it didn't have any tutorial at all. I guess nobody must of been able to play it then, because manuals are TEH DEVIL (apparently).

<blockquote>Even for strategy gamers really on their game may find the details overwhelming. (This accounts for the tardiness of this review, trust me.)</blockquote>

I wanna see this guy try to play Hearts of Iron, he'd probably have brain hemmoraging or something.


Lower your I.Q. more <a href="http://www.armchairempire.com/Reviews/PC%20Games/ufo-aftershock.htm">here.</a>
 

Naked_Lunch

Erudite
Joined
Jan 29, 2005
Messages
5,360
Location
Norway, 1967
dancin-mage.gif

8-bit theatre, always a sign of intelligence
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,394
thistopicsucks.gif

The smilies are all uploaded. Someone (read: someone other than me) needs to go into the admin panel and in the smilies section, add them all in with the code. Have fun doing that.
 

LlamaGod

Cipher
Joined
Oct 21, 2004
Messages
3,095
Location
Yes
DarkUnderlord said:
thistopicsucks.gif

The smilies are all uploaded. Someone (read: someone other than me) needs to go into the admin panel and in the smilies section, add them all in with the code. Have fun doing that.

ill try it

:aiee:
 

Naked_Lunch

Erudite
Joined
Jan 29, 2005
Messages
5,360
Location
Norway, 1967
Nival is conducting a \'Create a Town for Heroes of Might and Magic 5\'
contest, inviting fans to create a town with history, a set of creatures, a logo, specific strengths and weaknesses, etc, to fit into the HOMM
universe. The contest was only announced in Russian and it seems that English entries will not be accepted.
Fucking ruskies.
 

Naked_Lunch

Erudite
Joined
Jan 29, 2005
Messages
5,360
Location
Norway, 1967
Ryuken said:
Anybody seen this already? Might be a bit more of a 'true' sequel to the old UFO-games.
Some of the translation on the site is a bit iffy. I hope that doesn't rub off on the game, which looks quite cool.
 

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