The game has more choice and consequence in the first 30 minutes than recent blockbusters have throughout the whole game. IF you are playing with the "build mod" version 13.3 or higher, that is. You've got stats, skills, a storyline, sandbox gameplay and even decent enough eyecandy. Now, perhaps some of you have already played the game in it's vanilla state. I did so, too. For about an hour. I then never touched it again, until now.
With the mod, however, everything comes together. You start out by configuring the game to your tastes via a config file. That is, you can toggle or manipulate about every aspect of the game, including starting conditions, common game mechanics or wether you want brothels to be included. You then get to pick your avatar, beginner ship and your starting skills - if you configure the game to allow you to do so, that is.
From there on, you get an astonishing range of possibilities. It's everything Sid's Pirates! has and then some - like errecting your own buildings, trading, being a privateer, merchant or pirate. You get to explore islands and towns of the carribean in full 3d, interacting with the npcs that roam the towns in ways far superior to at least Morrowind. Oh, and there's the pretty complex tactical sea battles, too. Want to divide plunder or pay monthly salarys? Try to stay loyal to a nation or adapt the flag you're flying according to the situation, hoping that big ass fleet of frenchmen won't notice?
What about that monk that's offering you two truly great items - but there's a burden connected to them, and he's all out of holy grenades, too?
On the downside, the interface needs some time getting used to, and you want to make sure you follow the initial tutorial by the letter, or your game may get screwed.
Given the current gaming situation, why the fuck aren't you playing this extremely underrated (WITH the mod!) game?
Get the mod files here.
http://www.s31clan.com/pietersmods/
The game itself is not freeware.
With the mod, however, everything comes together. You start out by configuring the game to your tastes via a config file. That is, you can toggle or manipulate about every aspect of the game, including starting conditions, common game mechanics or wether you want brothels to be included. You then get to pick your avatar, beginner ship and your starting skills - if you configure the game to allow you to do so, that is.
From there on, you get an astonishing range of possibilities. It's everything Sid's Pirates! has and then some - like errecting your own buildings, trading, being a privateer, merchant or pirate. You get to explore islands and towns of the carribean in full 3d, interacting with the npcs that roam the towns in ways far superior to at least Morrowind. Oh, and there's the pretty complex tactical sea battles, too. Want to divide plunder or pay monthly salarys? Try to stay loyal to a nation or adapt the flag you're flying according to the situation, hoping that big ass fleet of frenchmen won't notice?
What about that monk that's offering you two truly great items - but there's a burden connected to them, and he's all out of holy grenades, too?
On the downside, the interface needs some time getting used to, and you want to make sure you follow the initial tutorial by the letter, or your game may get screwed.
Given the current gaming situation, why the fuck aren't you playing this extremely underrated (WITH the mod!) game?
Get the mod files here.
http://www.s31clan.com/pietersmods/
The game itself is not freeware.