In the final chapter they are,but i don't remember having such a problem in the earlier parts of the game. I remember that they are more of a damage deliverers and the game is pretty hard.
Lawl, no. The enemies were pretty damagespongey at almost any point of the game. The game wasn't very hard, the only hard part was the annoying backtracking due to infinitely respawning enemies. The final boss though, I gave up on that. They patched out a glitch where you could kill it in a second by abusing mines too, so I just watched the ending I would have gotten on Youtube instead. I will note though, the music in BBF was excellent, it was a Olivier Deriviere production and as per usual he did great. I'm still curious as to who is making Greedfall's OST, as I'd absolutely love to hear him again but nothing is pointing to him making it just yet.
Here's a video of the final boss that showcases both the music and the absurdity of the HP pool that it has. This guy cheesed the fight by having a billion mana potions and spamming the flame attack but I had expended all of my supplies by that point.
Does anyone know the budget of Spiders' games?
Today, Spiders employs more than twenty people, in addition to a number of freelancers and authors.
Probably under 40 people total and a budget less than 10m euros for most of their games.