Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,035
2 Mass Effect interview for your amusement:
http://www.xe360.com/article/Mass_Effect/2871.html
Here is the second interview:
http://www.gamebanshee.com/interviews/masseffect1.php
http://www.xe360.com/article/Mass_Effect/2871.html
Translation: Of course, it's an RPG! You get to pick a character - physically, mind you, none of that virtual make-believe business, get unique powahz, and you can see all the weapons and armors on your character. If that aint role-playing, we don't know what is.Right from character creation in ME, where the player has detailed control over his or her character’s facial features, it is apparent Mass Effect is first and foremost a solid role playing game. In addition to physically choosing and customizing the lead character in the game, Mass Effect allows for tremendous character customization via traditional role playing game features like the player’s physical representation reflecting the character’s equipment at any given time and via control over the character’s stats, choice of character class and assignment of unique powers.
Translation: Some characters suck ass, some character totally own, like lawn mowers own grass. For more explanations see KOTOR's balanced characters.The choices you make in selecting characters for your squad and how you develop and equip those characters will give you a significant advantage, if you make the right choices!
Let me guess, not 4 but 5! planets you can visit in any order? All those assholes who are trying to innovate and redefine the genre, should really take a look at games that were made a decade ago, like Darklands, and then just shut the fuck up.We’ve also got some pretty cool innovations in non-linear storytelling planned for Mass Effect – we’re really striving to push the art form of RPGs to a new level.
God forbids someone would think it's a pure RPG: Yes, yes, it has some RPG elements, but let us assure you they would never get in the way of your HAWT AKSHUN!It is also important to emphasize that Mass Effect will have strong and integrated role playing systems, even though it also has some very cool action elements.
Biotics isn't a good name, I think. They should call it The Science and throw in a few sayings like "May The Science be with you!" or something like that.Your characters also have a variety of combat skills that go beyond a typical shooter. Combat tech skills and a science-based form of superhuman abilities we call Biotics give some characters amazing alternatives to weapons.
Here is the second interview:
http://www.gamebanshee.com/interviews/masseffect1.php