I'll say it again, to say that the ME series are declining in quality after each subsequent entry is pure and utter nonsense. You either have very, very low standards or you just like to complain - which I can understand, of course, but I don't understand why anyone would think any of these games do anything different on any level. It's always been a derp ride with terrible pretentious writing, crammed-down in your throat "subtlety" and utterly mediocre gameplay. There's nothing to call on here, nothing to unmask. I know it's fun to unmask things, it's one of my favourite pastime, but this isn't the right place to do it. And I assume some people get a kick out of going on passionate diatrybes, I sure do, but really I'll say it again, this isn't the appropriate subject, or at least I would hope this isn't the appropriate place. It's not like ME1 was hailed as any good on the Codex when it came out, I don't see any people lining up to defend it. The only people who defend that game are the ones who want to make it sound like ME2 was even worst, but it's just ridiculous. Worst compared to what? I really don't understand the difference.
Furthermore, ME2 already was pretty much on par with DA2. Both games are structured around missions which basically all have the same form, and their content are almost always filler. It's uninspired shit. Bioware doesn't understand that form dedicates content, big fucking news. This is how they do their games - they have their writers create filler, pretextes for moving the action forward. All of it is akin to episodic tv shows where main characters are in interaction with forgettable generic individuals which serve to present said main characters in certain ways, in order to forge stronger recognizable stereotypes. There's no originality whatsoever and everything comes down to a formula and a check list. The ultimate effect is that all created scenarios feel stale and generic. To attempt to balance this, the scenarios are made to be extreme and shocking, but this just blunders the viewers' sensibilities to the point that they find them to be routine. So you have shit exploding and over the top science fiction crap and so on every 3 minutes, and no one notices. It's just all a day in the office.
Worst, the gameplay even follows the writing's predictable patterns. It's all about filler encounters and terrible boss design that was taken out of '90 arcade games. The entire game doesn't make sense and is based on uninspired game tropes. You're a three-man team running around in corridors saving the galaxy with small arms. This is because Bioware cannot make any kind of open environments and everything is pretty much the same shit that allows their stereotypes to fester like infected open wounds.
Still, I'm going to enjoy the fuck out of ME3