Gamasutra sat down with BioWare to get their take on the acquisition by EA. In the interview, president and co-executive producer Greg Zeschuk and chairman, CEO and co-executive producer Ray Muzyka discuss the deal from their perspective, detailing what the studio will gain, and what the change means for maintaining the freedom to continue developing in their idiosyncratic style. When we talked to Pandemic, they used the word "driving," saying they "drove" the acquisition. How does BioWare feel, from your perspective? Ray Muzyka: I think we're really excited about the addition of John Riccitiello. We've known him for a couple years now, and we've worked with him really closely, and we're excited to work with him again. To work for him, actually, again. Also, the other folks, the people on his team, guys like Frank Gibeau, they share the same values that we have. I think this is really a collaborative kind of partnership where we're really striving to pursue excellence, innovation, creativity, and quality in our products. Quality in our workplace. Trying to make the best place in the world for a team, and entrepreneurship. Really, trying to think of new ways to innovate and trying to reach new kinds of fans, drive the excellence that BioWare's known for to even more people. I think the great publishing and marketing support, with the great development and marketing resources we already have at BioWare.