Even with my nasty habit of licking every wall I see in the game, I still missed a few things.I must say I'm very impressed how much missable content this game has.
Exploration is very rewarding, game is packed with nooks and crannies... and they can hold valuable items.
Some quests can also be easily missed.
yeah, literally. Most secrets that Ive missed are due to illusionary walls. Recently Ive learnt that there is a functioning djinni lamp behind such in arcaneum treasury. Was rubbing all those lamps hoping that one would be proper one, yet Ive still missed itEven with my nasty habit of licking every wall I see in the game, I still missed a few things.
make your own fun. have a non standard game ending where the place is so cozy you delete your saveYou didn't miss terribly much; the djinn grants the PC a wish for taking the djinn's place in the lamp, and the PC then escapes via a summon quasit scroll conveniently located in the lamp itself.
At least it'd be quiet and you wouldn't have to listen to companions like Frogface and Badhaircut bitch and moan at you anymore. I think it sounds like the S-tier best ending.make your own fun. have a non standard game ending where the place is so cozy you delete your saveYou didn't miss terribly much; the djinn grants the PC a wish for taking the djinn's place in the lamp, and the PC then escapes via a summon quasit scroll conveniently located in the lamp itself.
as mentioned before thats missing ending, you deny bad guys the netherstonesmake your own fun. have a non standard game ending where the place is so cozy you delete your saveYou didn't miss terribly much; the djinn grants the PC a wish for taking the djinn's place in the lamp, and the PC then escapes via a summon quasit scroll conveniently located in the lamp itself.
I restarted like eleven times and completionismed the fuck out of it but ended up with way more shit than I could keep track of before even getting to lvl 7.I must say I'm very impressed how much missable content this game has.
Exploration is very rewarding, game is packed with nooks and crannies... and they can hold valuable items.
Some quests can also be easily missed.
Each character can only have one instance of summoning from each spell available to them. Otherwise, no limit. So you can't cast Animate Dead twice to get two summons, but you can cast Animate Dead and Create Undead - or any other spell - and get summons from both, simultaneously.How many summons can you have? I thought you would be limited to one and never tried more but it seems that was wrong. Does someone know how exactly it is limited or are there no limits at all?
Sounds like a classic case of analysis paralysis and the paradox of choice.I restarted like eleven times and completionismed the fuck out of it but ended up with way more shit than I could keep track of before even getting to lvl 7.I must say I'm very impressed how much missable content this game has.
Exploration is very rewarding, game is packed with nooks and crannies... and they can hold valuable items.
Some quests can also be easily missed.
Ok, so Shadowheart's DEX and STR suck so I'll give her teh STR Elixir which makes her a good thrower, now which of these 13 different bombs shld I use, wait she has 21 STR maybe I shld give her a Glaive since Human, but I've got all these good shields and I don't want to break concentration, speaking of which should I use ghey Spirit Guardians and a Radiance package I don't know don't really need the damage and WIS save advantage would be gret against the stuff that's actually a problem and max heals goes well with the bonus on heal items, but...
Maybe this game's not for me.
I've finished the game as Barbarian and never tried sneaking around. It seemed like a hassle, so I'm wondering if its viable. And potions/spells of invisibility appear to be more attractive. But I'm thinking of trying an "evil" run allying with the absolute. Is it possible to dodge most fights that way and to do a solo run as sneaker/talker?
myself was doing it in a3 with trident but it didnt really do much then, I guess you need to make it work earlyThe Reverb items are fun.
With a single character or as group?I've finished the game as Barbarian and never tried sneaking around. It seemed like a hassle, so I'm wondering if its viable. And potions/spells of invisibility appear to be more attractive. But I'm thinking of trying an "evil" run allying with the absolute. Is it possible to dodge most fights that way and to do a solo run as sneaker/talker?
I finished the game mostly sneaking around and after a while it breaks the game. Suprise round with haste means most enemies die before react. And also yeah you can talk most of the fights in game, especially in act 2 you can kill most bosses via skill checks.
myself was doing it in a3 with trident but it didnt really do much then, I guess you need to make it work earlyThe Reverb items are fun.
Getting this kind of DC would require me to wear casting focused equipment... on a primarly melee. Plus Arcane Acuity helmet - instead of Diadem of Arcane Synergy, I guess.You can get DC on the ice effect up to 27 without any temporary effects, 30 with the relevant elixir. At this point it's almost irrelevant whether enemies have DEX save proficiency or not.
Make all your front line immune to prone/ice and you effectively have permanent free advantage on melee attacks
You can also add DISADV on DEX saves to enemies by inflicting Encrusted With Ice on them. E.g. Markoheshkir
hence thrown returning trident. It was giving 2 stacks to main target and 1 stacks in aoeWell yeah, upon some more testing, I think they are not that good for melee after all. Seem to only affect 1 target/trigger per item per action.
Honour Mode ups the intensity of what was previously our most challenging mode - Tactician - and not only makes the game more difficult in and out of combat, but also introduces over 30 new tweaks to all of Baldur's Gate 3’s boss-fights, with a new Legendary Action system designed to catch players off-guard and increase the challenge. Now, bosses can perform new actions, adding twists and turns to all major fights throughout the game.
When you inevitably die in Honour Mode, you’ll be presented with statistics from your journey, including how long and how far you survived. Should you so choose, you can continue your adventure, which will then disable Honour Mode. But players who do manage to complete the entire game with Honour Mode enabled without dying will be awarded the coveted Golden D20.