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baldurs gate virgin

Melcar

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hoodoo said:
aries202 said:
And don't worry, you don't have to go straight to Nashkell,

i went pretty much straight to nashkell
i got 5 companions, pally / warrior / druid / bard / archer
is it do-able?

Yeah.
 

Liberal

Barely Literate
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Awww, you should have started as a mage. Take a Conjurer Specialist, they lose on the worst school -Divination, it's like a whole 5 spells, the only useful of them - Identify which you can easily get from scrolls/other party mage. Explore every map thoroughly, even if it seems a bit boring, there's about 5 very interesting encounters on each, ranging from minor gag to awesomeass artifact reap. If you want to take one of the paired party members (Jaheira/Khalid, Montaron/Xsar, Minsc/Dynaheira etc.) but not the other, just place the one you want to remove in the furthest corner of a room you'll never want to visit again, remove him in character menu, and leave before he walks up to you to start a conversation. Also, never skip on the quest party members give you, or they will get pissed off and leave you forever.
 

Chefe

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Messages
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Play a fighter. Those weapon proficiencies allow you to wreck havoc - especially with bows and missile weapons. Make sure your strength is greater than 18/40 (anything after that is essentially the same except for some extra carry weight - more points are better). Dexterity is good for lowering your armor class and increasing your to-hit (several ac points between 16 and 18 are worth it). Constitution is for health, obviously, but the point here with all the ranged fighting is not to get hit so you can get away with 16 or 17 (all of your party members have pathetic constitutions anyways so don't worry too much about getting a great score in this - note that ONLY fighters/paladins/rangers benefit from greater than 15 con). I usually give a pretty good int 10-13 because I can't stand taking a technically stupid character (even though INT doesn't really do anything except for mages besides provide some small benefit to a few conversations). Wisdom helps with magic defense so around 10-13 is pretty good for that too. Charisma should be at least 13 or else you risk playing an idiot. Any class works great with a fighter but I suggest elves because they get a bonus to their dexterity and bows.

Paladins are good for their saving throws, but they have to be lawful good, and I don't think they get any unique dialog like in Icewind Dale (ditto for the bard dialog). Bards can sing but can't do anything while singing, and have some magic, and can pick pockets. Rangers are gimped fighters with some cleric spells. You have Imoen and a number of other thieves in the game, so you don't need to be one. Ditto for Clerics (and besides, potions are easily available and heal faster - and Entangle is only a good spell in the very beginning). Druids are useless unless you're "role playing". Mages are good, but you can get Edwin, who is the ultimate mage and has his special little necklace which gives him extra spells.

Low charisma is like low intelligence in Fallout or Arcanum. It's a nice novelty to see everyone treat you like a moron, but you really don't want to play that way.

If you want to dual class, then go to clankiller.com and read up on the dual classing rules. You have to be human for this.

Lower reputation jacks up store prices like there's no tomorrow.

Mages are better in BG2, unless you learn how to play a fighter properly because everything has magic resistance. Ranged weapons are king in BG1. Don't use BG TUTU because it makes this already easy game (BG1) even easier with all the kits.

You have a lot of leeway since you can resurrect dead comrades (unless they explode in a bloody mess), and if you roll a few times to get nice stats and put everything you can into ranged, the only times you should die are when the RNG (random number generator) gets pissy.

Poison doesn't dilute. Cure it or DIE.

Pixel hunt. You can read Murrow's BG1 walkthrough (several threads down) because he covers a few of the locations where crap is hidden. This is really helpful in the beginning but becomes pretty optional later on.

The best party members, IMO, are Imoen and Edwin. They're the only people who rolled a few times for their stats. Minsc isn't bad either, but you'll have to cope with his... significant other... who sucks. Boo, go for the eyes! You can't unfortunately go for the eyes. Play Fallout for called shots. You can dual Imoen if you want (to a mage), but make sure you have another thief in your party before you do, because traps can be a bitch. Oh yea, put her thief points in pick locks and traps (pick locks disables traps). Also, the less party members you have the faster you level up, because ALL EXPERIENCE is split between EVERY party members. If you're dualling, this can really set you back.

Some people will ask you to find items and return them. Some of these items are very good. If you return them for experience points, you must kill the person to get the item back (can't pick pocket). If you don't return them, nothing happens, and you get to keep the item.

Patches & Misc:
Download Baldurdash's fix pack and text fix pack. Then, download the Gibberling3's tweak pack and pick your tweaks. Ammo stacking will save you a whole lot of frustration.
 

Lyric Suite

Converting to Islam
Joined
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Messages
56,648
Always use a tank as your main in any of the infinity engine games. The way the system works your character will always be in the front lines one way or another, which can be rather annoying. Just let the NPCs deal with casting spells. You can control them as if they were your main anyway so it doesn't really make much of a difference.
 

Hoodoo

It gets passed around.
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Lyric Suite said:
Always use a tank as your main in any of the infinity engine games. The way the system works your character will always be in the front lines one way or another, which can be rather annoying. Just let the NPCs deal with casting spells. You can control them as if they were your main anyway so it doesn't really make much of a difference.

ive had to reload so much becuase of this


Chefe said:
You have Imoen and a number of other thieves in the game

imoen got killed by a worm thing in like first hour lol
does this take much out of the game? she seemed like a central character
 

Chefe

Erudite
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Messages
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She is a central character.

Was she blown to chunks or do you have her grayed out portrait? If the latter, then go revive her at a temple. If the former, then you'll need to get Montaron or head to the lighthouse before you enter the Nashkel mines.
 

bhlaab

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Messages
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hoodoo said:
imoen got killed by a worm thing in like first hour lol
does this take much out of the game? she seemed like a central character

Well, if your main is a thief she's not as big of a deal, but you should probably revive her and dual class her as a mage in that case
 

Hoodoo

It gets passed around.
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bhlaab said:
Well, if your main is a thief she's not as big of a deal, but you should probably revive her and dual class her as a mage in that case

she was a gray picture in my sidebar for awhile but i didnt know how to do anything with her, so i removed her from party
 

Jasede

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This is such a dumb question. It's an RPG, play what class you want and take what companions you want.

Paladin is likely the easiest class to start out with in BG 1 & 2. The best party members are Edwin, Kivan, the dwarf in Beregost, Viconia and Imoen. Kivan hates Viconia though, and the dwarf hates both elves, so you'll have to choose who to kick out eventually.

In BG 2 the best party members are Korgan the dwarf, that inquisitor paladin if you aren't one, Viconia, Edwin, Imoen and whoever you want else, maybe Valighar. Or Jan Jansen for teh lulz.

Just play what you want and take who you want, though. It's an RPG. The joy is playing it as you like, not using "the best" approach. You can do that later if you really want to.

Also I'd advise not to use any mods at all except for the improved dialogue and the bugfixes from Baldurdash for both games, but I never liked mods so ymmv.
 

aries202

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hoodoo said:
aries202 said:
And don't worry, you don't have to go straight to Nashkell,

i went pretty much straight to nashkell
i got 5 companions, pally / warrior / druid / bard / archer
is it do-able?

Yes, it is :)

Obne of the strong points of BG1 is that you can do whatever you want, go to Nashkell first, then do the quests in beregost or other places. And btw, if you see some people called Talons with fire arrows.... RUN..... Or you can go around exploring....

(and come back later to finish them off ! )

But do try to stop and ask someone...you might be surprised as they can offer your some quests to do on the side... Doing these will indeed help you level up a bit...

Is your fighter a dual-class or multiclass?

edit:

As for Imoen...

You do remember to save from time to time? I hope so. Hitting the Q key will Quicksave your game. Remember to Quciksave moderately to often. And to make a regular save at the start of say the area, somewhere in the middle, and somewhere near the ending of the area.

If you have a save before removing Imoen (or maybe an autosave?) you can probably get her back. I've reloaded a lot....

Did a white worm kill Imoen?

You do know that you can buy healing potions, and drink them to get you companions healed? If someone is hit to much then just move them away a little bit (or a lot), then have another party member, preferably the tank (fighter) block the monster or enemy trying to hit them.

Formations

In the interface there should be a bar showing formations (named formations). Just click on the one which looks like two parallel lines. And always have your fighther at the front of the line(s). And your mage, or the character/companion with the lowest hitpoints at the back of the line(s).
 

skyway

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You are the son of Bhaal, one among many. Dude that killed Gorion at the beginning is Sarevok. He is also from the bhaalspawn. He wants to start a war between Amn and Baldurs Gate and somehow through this take the place of his father, the god of death. He is the one responsible for the iron crisis and the bandits. You will meet him as Koveras when you return to Candle Keep and kill him at the end.
 

Eldritch

Scholar
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Messages
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Chefe is right. Elves absolutely own in 2E. Motherfuckers have 19 Dex, +1 bonus to longswords and bows to hit and damage(?), immunity to sleep (very useful immunity for low level dnd), enchanment/charm resistance bonus to saving throws which is also great. An Elven Fighter with stats maxed out where it matters is the ultimate main character for BG1. A Fighter/Mage could be useful too I guess but you ain't getting any Elven chainmail or stoneskin in BG1 so they're not as hot as they are in BG2. They can still pwn considerable ass imho with the TotSC level cap.

Didn't Kivan have like 20 Dex(!) or something? I wish he wasn't a ranger because of the gimped longbow specialization but that guy fucking rocked. Totally not gay for an Elf too, I'm with Ellis on that one.
 

SCO

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In My Safe Space
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Shadorwun: Hong Kong
Play a solo with a f/M/C or a F/M/T. (disable the level limit)

I like it at least.

Oh, i think one of the shadow armors allowed casting spells in BG1. It was much fun backstabbing and turning invisible.
 

Hoodoo

It gets passed around.
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skyway said:
You are the son of Bhaal, one among many. Dude that killed Gorion at the beginning is Sarevok. He is also from the bhaalspawn. He wants to start a war between Amn and Baldurs Gate and somehow through this take the place of his father, the god of death. He is the one responsible for the iron crisis and the bandits. You will meet him as Koveras when you return to Candle Keep and kill him at the end.

ehhhhhhhhh
 

Jasede

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Coran had 20 Dex, Kivan 19. Kivan still did retardely more amounts of damage; usually leading the kills in every party I had because he just never misses, racking up many dead as they advance. Rangers have full Thac0 progression, and weapon grandmastery isn't -that- hot anyway. He'd be better as a full fighter, but as far as rangers and NPCs go, he is THE best ranged attacker.
 

Gay-Lussac

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hoodoo said:
skyway said:
You are the son of Bhaal, one among many. Dude that killed Gorion at the beginning is Sarevok. He is also from the bhaalspawn. He wants to start a war between Amn and Baldurs Gate and somehow through this take the place of his father, the god of death. He is the one responsible for the iron crisis and the bandits. You will meet him as Koveras when you return to Candle Keep and kill him at the end.

ehhhhhhhhh

That was low.

Also don't bother with definitions of things like thaco just learn what's supposed to go up and what's supposed to go down.
 

aries202

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Denmark, Europe
hoodoo said:
multiclass

As far as I remember, this could be part of your troubles. Any Experience Points (XP) you get, will be dealed out between your fighter and your thief class. If you get like 1000 XP points, then 500 will be added to your fighter's level and 500 to your thief's level. This means you will level slower, and you will reach the limit of 89.000 XP points quicker as you only need to get about 45.000 XP points to reach the level for fighter, and 45.000 XP points for your thief level as these are added, when finding out what level you should be. You should really get the Tales of The Sword Coast add-in; it add a very nice dungeon called Durlag's Tower, a great adventure on an Island - and best of all it: It ups the XP points cap to 161,000 points.

A pure Elven fighter, like others have suggested may be the best way to start a new game of BG1 - especially if you haven't play the game before.

edit:
As to what Skyway wrote...yes....it may be so... there is so much more to the game than this...so just continue playing....
 

Jasede

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The way experience works in AD&D, a multiclass is actually much better to have in BG 1 and 2 than a straight class. Yes, your XP cap for every class is halved. But you only lose 1-2 levels from this. Usually just 1 in each class. Big deal.

Would you rather be a level 7 fighter or a level 6 fighter / level 5 wizard? The answer is clear. (I still recommend the paladin though.)
 

skyway

Educated
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I hate people who ask on the internet how to play games. Fucking idiots.
 

Eldritch

Scholar
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Jasede said:
The way experience works in AD&D, a multiclass is actually much better to have in BG 1 and 2 than a straight class. Yes, your XP cap for every class is halved. But you only lose 1-2 levels from this. Usually just 1 in each class. Big deal.

Would you rather be a level 7 fighter or a level 6 fighter / level 5 wizard? The answer is clear. (I still recommend the paladin though.)

Wasn't the HP progression from start quite inferior as opposed to a pure fighter though? I think there is a mod out there that fixes the weapon grandmastery too for BG, actually giving you that extra attack so it doesn't have to be that insignificant. Sides, getting extra to hit/attacks/HP at the earlier parts of the game is more ideal for an absolute Noober like the OP. Elven fighter/mages still pwn though, no arguments there. They also get both fighter AND mage epic abilities and stuff like the Asylferund Elven Chain unlike a Kensai/Mage in BG2 which makes them even more awesome especially in a solo playthrough. I steamrolled everything so effortlessly with a solo Fighter/Mage in SoA+ToB a couple of months ago it was ridiculous...
 

Jasede

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You end up with as much HP as a level 6 fighter would have +5 from your wizard levels.

Besides, I already said I'd say "go paladin", just emphasized that it's not a big deal if he is a multiclass already.
 

Hoodoo

It gets passed around.
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Eldritch said:
W I steamrolled everything so effortlessly with a solo Fighter/Mage in SoA+ToB a couple of months ago it was ridiculous...

you can complete the game without companions?
 

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