What BG usually does, I think, is "Reaction checks", which are a combination of Reputation and Charisma.Yeah, reputation causes more reactivity than alignment in BG1, though it's nothing to write home about.. things like the "super Harper" attacking a disreputable party in the city. BG2 hardly fares better, with Somberlain's example being one of a handful.
Both games are weak as piss on alignment, reputation and ability score checks in dialogue.. and just reactivity in general: illusory C&C is BioWare's shtick..
Dude, you're the hipster here. My point is that this dude claimed to be a big RPG fan but he didn't have the patience to actually play the EE's nor did he have the capability of modding the originals. We already had this argument with ArchAngel who turned out to be incapable of proving why the EEs are an improved product - hint: they aren't - and the reason people buy them isI don't even understand where you are coming from. In what underage kindergarten world do people define their peers by their steam libraries? lol, you are a computer rpg hipster by definition. How much worse can it get?
It's an improved product, hell yes. For me right now, the multiplayer is great fun and it's stable. I can't find fault in an greatly expanded player base for IE games that Beamdog has achieved. But then again, I'm not a fucking hipster.
Yeah, as others pointed out, the dream powers are decided based on your reputation and you can thus game them to get exactly the combination that you want. If you create a new BG2 game and not import a character, it's decided based on your reputation. In BG1, NPC reaction to you is based on charisma+reputation and aligment only decides the initial bonus you have on that check where LG bumps it up the most while CE lowers it the most. This doesn't really matter as it only means that you get a little extra reward from certain (not all!) quests if the quest NPC likes you enough.Does alignment really effect anything in either BG 1-2? I know it effects the dreams in BG 1. Or is it just party reputation that NPC's react to?
Also. Why are humans the only race that can dual class?
I did prove it but you are a zealot.Dude, you're the hipster here. My point is that this dude claimed to be a big RPG fan but he didn't have the patience to actually play the EE's nor did he have the capability of modding the originals. We already had this argument with ArchAngel who turned out to be incapable of proving why the EEs are an improved product - hint: they aren't - and the reason people buy them isI don't even understand where you are coming from. In what underage kindergarten world do people define their peers by their steam libraries? lol, you are a computer rpg hipster by definition. How much worse can it get?
It's an improved product, hell yes. For me right now, the multiplayer is great fun and it's stable. I can't find fault in an greatly expanded player base for IE games that Beamdog has achieved. But then again, I'm not a fucking hipster.
a) they are too stupid or clueless to mod IE games on their own and want to pay for the privilege of Beamdog doing a shoddy version of it instead CUZ QUICK AND EASY
or
b) get to brag about supporting "HARDCORE OLD SCHOOL RPGs"
I understand that you fuckers already formed an emotional connection to your misguided purchase and have thus a desperate need to justify it not only to the Codex but yourself but give it up.
I don't understand what intrinsic value modding has to you. Of course it's easier, in what goddamn fantasy world do you live in? You need to understand that the original bg fans are over 25, with lives besides computer games. So are you seriously making those arguments about the Enhanced Edition player demographic? That's ridiculous.Dude, you're the hipster here. My point is that this dude claimed to be a big RPG fan but he didn't have the patience to actually play the EE's nor did he have the capability of modding the originals. We already had this argument with ArchAngel who turned out to be incapable of proving why the EEs are an improved product - hint: they aren't - and the reason people buy them is
a) they are too stupid or clueless to mod IE games on their own and want to pay for the privilege of Beamdog doing a shoddy version of it instead CUZ QUICK AND EASY
or
b) get to brag about supporting "HARDCORE OLD SCHOOL RPGs"
I understand that you fuckers already formed an emotional connection to your misguided purchase and have thus a desperate need to justify it not only to the Codex but yourself but give it up.
a) you want to experience vanilla BG I with the original rules,
(c) you think the price of the EEs is unfair for the handful of changes (some of them of dubious quality) that they introduce.
A true vanilla playthrough would be with the original game on disc, without the expansion.
Ok, I'm thinking of building a multi class elven Mage/Thief to play through BG 1 EE to BG 2 EE. Since it gives me extra weapons proficiency points to spend what should I go for?
Duel wielding was something I took back in BG 2. Along with Katana and long sword proficiency. But I never saw much use from the Katana points since they were rare and long swords were much more numerous and so very good. Such as my beloved Daystar. I don't recall Daggers being worth much since the lack of the dagger of venom+2 still pisses me off to this day. There were a few short swords of note by those carried by party members. But also are few and far in between. Quarterstaffs are varied and numerous. And there were a few exotic weapons on offer as well. But other than a ninja sword in the watchers keep and a scimitar around trademeet I don't recall anything else.
In the deep, dusty archives of Baldur's Gate (or, rather, the well-maintained archives of Mike Sass's hard drive), we found the original Edwin Odesseiron portrait by Baldur’s Gate artist Mike Sass. The piece was never made available… until now. Fantasy Grounds has the portrait available as a free download, and so do we!
Behold, the inimitable Red Wizard of Thay in all his original glory! Our friends over at Gamerati have an interview with Sass up right now discussing his artistic process and influences. Read the history, meet the artist, play the character, and enjoy the portrait!
The point is to play EE and see how it holds compared to mods and what is "improved experience" how Beamdog see it.Try the SCS-improved Kangaxx.
Game is so bug free it hurts.
Always happy to watch all the Irenicus and dream sequences once again, with all the enhanced experience of not able to skip the fucking things which mods allowed years ago even if it was half assedSounds like SoD needs to be damn good to be worth stomaching the EE.
To be fair, you can rend even SCS mages helpless with a protection from magic scroll (I assume that's what the bubble is). Kind of defeats the point of fighting high level wizards.The point is to play EE and see how it holds compared to mods and what is "improved experience" how Beamdog see it.Try the SCS-improved Kangaxx.
Interestingly enough there is at least 1 fight in BG2EE that uses SCS-like scripts - the Thayan Enclave fight. Which is the best EE fight so far and the only one where veterans would have to wake up (although it can be powered through simply because EE seems to add even more XP money A LOT OF HIGH LEVEL SPELLS and 50 charge wands + my personally hated IWD merchant with hoards of +3 items and better and +5 unlimited ammo slings of doom). I'll talk about it in particular after I finish the game since it's interesting how Beamdog inserted what is basically a "cheating" character (because no other wizard in game does what she does and has what seems to be limitless pre-buffing/sequencers) into a "non cheating" game.