Notorious
Augur
- Joined
- Dec 9, 2010
- Messages
- 277
Bethesda's Peter Hines says good graphics are an integral part of creating immersion as well as a valuable marketing tool.
Bethesda: If you say graphics don't matter, you're probably lying
Bethesda's Peter Hines says good graphics are an integral part of creating immersion as well as a valuable marketing tool.
Hobo Elf said:Art style over graphics. A concept many of these simians still haven't wrapped their heads around.
It doesn't just look like this. It is a theme park.Xor said:Hobo Elf said:Art style over graphics. A concept many of these simians still haven't wrapped their heads around.
This. I don't get what's so hard about it. Having an engine that can render pretty landscapes doesn't really mean anything if all your art assets are terribly designed. Oblivion looks like a fucking theme park in spite of the capabilities of its engine, and Fallout 3 is hardly any better.
Bethesda's Peter Hines says good graphics are an integral part of creating immersion as well as a valuable marketing tool.
Isn't art style a part of graphics?Hobo Elf said:Art style over graphics. A concept many of these simians still haven't wrapped their heads around.
Awor Szurkrarz said:Isn't art style a part of graphics?Hobo Elf said:Art style over graphics. A concept many of these simians still haven't wrapped their heads around.
Luzur said:Bethesda's Peter Hines says good graphics are an integral part of creating immersion as well as a valuable marketing tool.
idiot.
Awor Szurkrarz said:Isn't art style a part of graphics?Hobo Elf said:Art style over graphics. A concept many of these simians still haven't wrapped their heads around.
Notorious said:Bethesda's Peter Hines says good graphics are an integral part of creating immersion as well as a valuable marketing tool.
Bethesda: If you say dick size don't matter, you're probably lying