vol might be right... but he could be wrong.
bob mccabe (a bio developer) has specifically stated that bio is toying with the idea of makings combat include more fps. in particular, he has noted that combats might be requiring players to aim and that the pov might be fp or over shoulder. however, bio has not actually announced if combats is gonna be governed by your character's abilities or by your own manual dexterity and apacity for button mashing.
call it an action rpg all you wish, but bio is at least considering making ME combat akin to typical fps models... which is exactly why Gromnir has stopped following the development of ME. if we hears that fps hybrid experimentation is no longer being considered, then maybes we go back and give ME a second look.
the genre labels is broken. how many times has we seen people argue that diablo is, or is not a crpg? is just one example. the folks who came up with the labels is nerdlings and game publishers... you can't expect 'em to be particularly well considered. regardless, bio is indeed still considering whether or not to makes the player's ability to aim with a gamepad an important, if not deciding factor, in how combats is resolved in ME... which sure as heck sounds to Gromnir like the way they does the combat things in an fps.
can ME still be an action-crpg if it uses fps combat ? not for Gromnir... but if such a label works for vol then we not mind. argue over the definition is kinda silly if we is all talking 'bout the same thing and if we is all understanding what elements/features is included.
HA! Good Fun!