Wyrmlord
Arcane
- Joined
- Feb 3, 2008
- Messages
- 28,886
It seems like a long time ago, but I recall that long before Mass Effect was even released, when its first gameplay video generated hype and excitement (2005-06-ish?), I as a 14-15-year-old thought that this RPG developer from Canada would be left clueless developing a shooter.
They had no experience in making shooters, they had no member in a team involved in the development of any significant shooters in the past, nothing. All that Mass Effect would do is have the RPG genre try to reinvent the wheel in shooters, and start several years behind the curve.
And several years behind the curve they are, even as my less astute teenage self figured. In 2012, BioWare shall do with Mass Effect series what shooters have done since 1998? That's 14 years behind the curve. That's...I don't even know how far back behind the curve that is. If you were a newly married man playing Half Life in 1998, your 13 year old son will finally discover with Mass Effect 3 what you discovered before he was born.
They had no experience in making shooters, they had no member in a team involved in the development of any significant shooters in the past, nothing. All that Mass Effect would do is have the RPG genre try to reinvent the wheel in shooters, and start several years behind the curve.
And several years behind the curve they are, even as my less astute teenage self figured. In 2012, BioWare shall do with Mass Effect series what shooters have done since 1998? That's 14 years behind the curve. That's...I don't even know how far back behind the curve that is. If you were a newly married man playing Half Life in 1998, your 13 year old son will finally discover with Mass Effect 3 what you discovered before he was born.