Jaesun
Fabulous Ex-Moderator
And yet, it will still sell MILLIONS.
On the second part of your question related to Infinite Warfare, first of all you got to love the passion of gamers. This is an industry like no other, and a fan base like no other and we love that our fans treat this franchise like it’s their own and have such strong points of view about it. There just aren’t many entertainment franchises on Earth that can generate the kind of passion that Call of Duty can and that’s a good thing.
Secondly, of course we know that there are people in our community who are nostalgic for the boots-on-the-ground-style gameplay, and that’s why we made Modern Warfare Remastered. But we also have millions of people in our community who want to have new innovative experiences in the game each year and Infinite Warfare is going to deliver that. And the good news is this year we found a way to deliver both in one package while keeping our community together.
And while of course we see the passionate opinions online, we also look at other measurements. And the fact is, while it’s very early, pre-orders are off to a very strong start. Views of the reveal trailer that you referred to are up and in fact the number of likes per view on the Infinite Warfare reveal trailer are also the highest we’ve ever seen.
We’ve seen this in the franchise before. The reveal trailer for Black Ops II, which took the franchise into the future for the first time, had the most dislikes of any reveal trailer we had ever made at that time. And that, of course, went on to become our most successful game ever.
And right now, the franchise has never been stronger. We have more people playing Black Ops III, a game that takes place in the future with boost jumps and fictitious weapons and all the rest, than any game in our history. So what we know for sure is that if we always just did what worked in the past and never took any creative risks, we wouldn’t have a franchise. The day to worry is the day we stop trying new things.
who gives a shit, what's so great about silence. Turn the volume down if it's that important .I like my pew pewWatch there be sound in space.
Activision CEO Eric Hirshberg:
On the second part of your question related to Infinite Warfare, first of all you got to love the passion of gamers. This is an industry like no other, and a fan base like no other and we love that our fans treat this franchise like it’s their own and have such strong points of view about it. There just aren’t many entertainment franchises on Earth that can generate the kind of passion that Call of Duty can and that’s a good thing.
Secondly, of course we know that there are people in our community who are nostalgic for the boots-on-the-ground-style gameplay, and that’s why we made Modern Warfare Remastered. But we also have millions of people in our community who want to have new innovative experiences in the game each year and Infinite Warfare is going to deliver that. And the good news is this year we found a way to deliver both in one package while keeping our community together.
And while of course we see the passionate opinions online, we also look at other measurements. And the fact is, while it’s very early, pre-orders are off to a very strong start. Views of the reveal trailer that you referred to are up and in fact the number of likes per view on the Infinite Warfare reveal trailer are also the highest we’ve ever seen.
We’ve seen this in the franchise before. The reveal trailer for Black Ops II, which took the franchise into the future for the first time, had the most dislikes of any reveal trailer we had ever made at that time. And that, of course, went on to become our most successful game ever.
And right now, the franchise has never been stronger. We have more people playing Black Ops III, a game that takes place in the future with boost jumps and fictitious weapons and all the rest, than any game in our history. So what we know for sure is that if we always just did what worked in the past and never took any creative risks, we wouldn’t have a franchise. The day to worry is the day we stop trying new things.
Call of Jon Snow
Comic writer doesn't know what Passion meant in the original sense.
Hint, hint: it means suffering.
No if only that's the kind of passion CoD fans are going through right now.
LOL (not literally of course, like not even an audible noise. Maybe a small snortle of breath from a deviated septum-closed nostril, at best) at the trailer already having 55K+ dislikes.
I really, really liked the first Modern Warfare as a story experience, it was just on the right side of fucking retarded that it made it fun to be a sneaky dude and nuke-you-lar bomb stopper. The "shock" elements worked, the characters were like between Under Siege Tier and The Rock Tier, and it was a good time. That makes me a little interested in this remastered version even though remastered versions are for slime-laden human jizzsocks.
Then, of course, like Nickelback or Creed, a modicum of success from a regular-pablum-eating audience begat more and more stupid.
I bought Call of Duty: Ghosts (For XBox360, even, because I can't find my dink through my pubes) because the writer/director of Syriana wrote it, and man alive it was some kinda buttshit.
That being said, I can't wait for Call of Duty: Space Marines or whatever, whenever they get to it. Like Call of Duty: Starship Troopers.