Any news on the dungeon crawler game? Will it be released on this summer?
This fall, if everything goes well (we've aimed for October from day one). News? It's going well but we don't have much to show yet as pretty much everything (levels, interface, portraits, new critters, weapons, armor, etc) is work in progress. We pushed for functionality first to get to the playable state asap rather than polishing the first level. It's been playable since March, you can fight through the first two levels out of four now, the second level is the biggest. The first level is the intro, you gain skills and some gear, when you're ready you move to the second level controlled by three large gangs. That's where you gain better party members. Level 3 is the final test before the endgame and level 4 is the endgame with a couple of tough fights. Overall, there are over 40 fights at the moment, might get to 50.
At the moment we're working on implementing creatures, allowing the player to place the party members manually before a fight, adjusting combat queue when any factors contributing to the initiative change, tweaking party members following the leader, etc. Basically, all the things that weren't in AoD because it wasn't a party-based game.