JarlFrank
I like Thief THIS much
Exactly what about OG BG2 would be frowned upon?
Romances and crafting, to name a couple.
BG2 had crafting?
Exactly what about OG BG2 would be frowned upon?
Romances and crafting, to name a couple.
You could craft the Flail of Ages.Exactly what about OG BG2 would be frowned upon?
Romances and crafting, to name a couple.
BG2 had crafting?
Also you could craft different artefact weapons and armours from dragon scales.You could craft the Flail of Ages.Exactly what about OG BG2 would be frowned upon?
Romances and crafting, to name a couple.
BG2 had crafting?
Yeah, but did it have drying AND brewing? Didn't think so.You could craft the Flail of Ages.Exactly what about OG BG2 would be frowned upon?
Romances and crafting, to name a couple.
BG2 had crafting?
Also you could craft different artefact weapons and armours from dragon scales.You could craft the Flail of Ages.Exactly what about OG BG2 would be frowned upon?
Romances and crafting, to name a couple.
BG2 had crafting?
That's not what "crafting" usually refers to, though.
You're picking up broken pieces of unique weapons and then reassemble them. There's the flail of ages, there's the dragon scale armors crafted from the scales of the few dragons that exist in the game, there's some other broken weapons that can be reassembled.
But there's no "crafting" as a system where you collect generic materials in order to forge generic equipment out of them.
Crafting systems mean you collect 100 pieces of iron ore so you can make a generic iron sword +1 or something.
BG2 does not have that.
Lumping Cromwell's smithy, with its unique, hand-placed items, together with e.g. Skyrim's crafting is plain retarded.
That's not what "crafting" usually refers to, though.
You're picking up broken pieces of unique weapons and then reassemble them. There's the flail of ages, there's the dragon scale armors crafted from the scales of the few dragons that exist in the game, there's some other broken weapons that can be reassembled.
But there's no "crafting" as a system where you collect generic materials in order to forge generic equipment out of them.
Crafting systems mean you collect 100 pieces of iron ore so you can make a generic iron sword +1 or something.
BG2 does not have that.
That's the most autistic interpretation of "crafting" I've read.
This is crafting, not ifs or buts about it:
CROMWELL'S SMITHY
Location: At 19 in the Docks District in Athkatla.
Cromwell can forge a number of very powerful items for you. All you need to do is bring him the necessary components – and a large sum of gold!
Ankheg Plate Mail
Components:
Properties:
- Ankheg Shell.
- 5,000 GP.
Crom Faeyr
- Armor Class: 1.
- Weight: 25.
- Requires: 8 Strength.
- Not usable by: Bards, Druids, Mages, and Thieves.
Components:
Properties:
- Hammer of Thunderbolts +3.
- Gauntlets of Ogre Power.
- Girdle of Frost Giant Strength.
- Scroll of Crom Faeyr.
- 10,000 GP.
Halberd +4: Wave
- Proficiency Type: War Hammer.
- Grants 25 Strength.
- Kills Stone Golems, Clay Golems, Ettins, and Trolls.
- THAC0: +5.
- Damage: 2D4 + 3.
- Weight: 4.
- Speed Factor: 1.
- Not usable by: Druids, Mages, and Thieves.
Components:
Properties:
- Wave Blade.
- Wave Shaft.
- 7,500 GP.
Mace of Disruption +2
- Proficiency Type: Halberd.
- 15% chance of draining victim of water (+15 damage).
- Slays Fire Elementals, Efreeti, Salamanders (no save).
- THAC0: +4.
- Damage: 1D10 + 4.
- Weight: 12.
- Speed Factor: 5.
- Requires: 13 Strength.
- Not Usable By Monks, Druids, Clerics, Mages, and Thieves.
Components:
Properties:
- Mace of Disruption +1.
- 200 Pounds of Illithium.
- 7,500 GP.
Red Dragon Armor
- Wearer is immune to Level Drain.
- Versus Undead: 2-12 + 4 damage, plus they must make a saving throw vs. Death (-4 penalty) or be utterly destroyed.
- THAC0: +2.
- Damage: 1D6 + 3.
- Weight: 8.
- Speed Factor: 6.
- Requires: 10 Strength.
- No usable by: Druids, Mages, and Thieves.
Components:
Properties:
- Red Dragon Scales.
- 5,000 GP.
Shadow Dragon Armor
- +50% resistance to Fire.
- Armor Class: -1.
- Weight: 30.
- Requires: 8 Strength.
- Not usable by: Bards, Mages, and Thieves.
Components:
Properties:
- Shadow Dragon Scales.
- 5,000 GP.
Short Bow of Gesen
- +50% resistance to Acid.
- Armor Class: 1.
- Weight: 10.
- Requires: 6 Strength.
- Not usable by: Mages.
Components:
Properties:
- Gesen Bow Shaft.
- Gesen Bow String.
- 7,500 GP.
Silver Sword
- Proficiency Type: Short Bow.
- THAC0: +4.
- Damage: 2 Piercing, 1-8 Electrical.
- Grants user 20% resistance to Electricity.
- Weight: 2.
- Speed Factor: 4.
- Not usable by Druids, Clerics, and Mages.
Components:
Properties:
- Silver Blade.
- Silver Hilt.
- 7,500 GP.
The Equalizer
- Proficiency: Two-handed Sword.
- 25% chance each hit that target must make a saving throw vs. death (-2 penalty).
- THAC0: +3.
- Damage: 1D10 + 3.
- Weight: 15.
- Speed Factor: 10.
- Requires: 14 Strength.
- Not usable by: Druids, Clerics, Mages, and Thieves.
Components:
Properties:
- Proficiency Type: Long Sword.
- Always considered +3 when determining what it can hit.
- THAC0 and Damage:
- Vs. True Neutral: +0 to hit, +0 damage.
- Vs. Lawful Neutral and Chaotic Neutral: +1 to hit, +2 damage.
- Vs. Neutral Good and Neutral Evil: +2 to hit, +4 damage.
- Vs. all other alignments: +3 to hit, +6 damage.
- Equipped Abilities: Immune to Charm and Confusion.
- Weight: 3.
- Speed Factor: 3.
- Requires: 6 Strength.
- Not usable by Druids, Clerics, and Mages.
Gather ingredients, use a recipe, build an item.
Gather ingredients, use a recipe, build an item.
Those aren't ingredients, they are broken artifact pieces. There is a big difference. Ingredient can be used in different recipes and has multiple copies in a game, artifact piece can only be used in a single recipe and there is only one copy of it in the entire game.
I wonder how do you autists call Arcanum's system where you can craft both unique items (basically artefacts) and generic items like healing salves. It's called crafting. And BG2 also featured crafting. Didn't know that anyone was bothered by it thou, I think it was a cool addition.
I wonder how do you autists call Arcanum's system where you can craft both unique items (basically artefacts) and generic items like healing salves. It's called crafting. And BG2 also featured crafting. Didn't know that anyone was bothered by it thou, I think it was a cool addition.
I wonder how do you autists call Arcanum's system where you can craft both unique items (basically artefacts) and generic items like healing salves. It's called crafting.
And BG2 also featured crafting.
Yes, it's technically crafting because it involves the act of taking separate pieces of a thing and forging them into a whole thing.
Also conveniently ignores that Skyrim etc. have crafting systems, completely ignores the latter part.
Those aren't ingredients, they are broken artifact pieces. There is a big difference. Ingredient can be used in different recipes and has multiple copies in a game, artifact piece can only be used in a single recipe and there is only one copy of it in the entire game.
Nobody familiar with gaming systems and tropes would say BG2 has "crafting".
Yes, Baldur's Gate 2 has "crafting" in the general sense that you have the option to craft certain items. However, the kind of crafting you have in BG2 is so different from the Standardized Crafting System™ that every videogame with (or without) RPG elements implements today that it almost feels strange to put them in the same category. Not because they aren't "crafting", but because the criticism that's usually valid for the Standardized Crafting System™ can't really be applied to what BG2 had.
You are so wrong. It does contain generic items, some items are only made from money and dragon scales.
In BG2 dragon scales aren't generic items, it isn't Skyrim.
In BG2 dragon scales aren't generic items, it isn't Skyrim.
Again, 100% autism. That there are only 3 dragons in the game doesn't make their scales "broken artifact pieces". They're literally crafting material.
I would think the biggest sin of BG2 would be how abysmally linear the game becomes as soon as you set sail for Spellhold but crafting it is I suppose.