Demnogonis Saastuttaja said:Maybe so, but I would have liked to have an updated item list for example before designing my pretender and certainly before researching construction of greater magical items and finding out that I actually need to pump out some High Priests of the Sun for stuff I previously used Mictlan Priests for.
Micro isn't that much of an issue now that the pace is turn/day.
DakaSha said:Enemies dont route into your provinces. In fact if an army is defeated while surrounded the army is annihilated. (If not surrounded they will route into random friendly provinces)
So you are very likely experiencing the AI being a retard and sending little piece of shit groups to attack you the same turn ^^ They will split their main force into piece of shit token forces the same turn to attack multiple provinces without a hope of winning. What a fucking piece of shit
The reason they keep routing is because the ai buys WAY TOO FUCKING MANY INDIES with low moral instead of nation units.
Get the better independents mod ^^
Topher said:I think what is happening is that they simply moving into a different province on the same turn that I moved to engage them. I think it just looks odd since you don't actually see the AI moves like in Total War and I'm more used to that series, I'll need to double check to see if a battle is even taking place but I'm pretty sure one isn't.
I'll check out that better independents mod, thanks.
DakaSha said:So you are very likely experiencing the AI being a retard and sending little piece of shit groups to attack you the same turn ^^ They will split their main force into piece of shit token forces the same turn to attack multiple provinces without a hope of winning.
Demnogonis Saastuttaja said:Hm, how about a codex game? One player has the game running for most days (I could do that but it requires use of Hamachi because... something), maybe victory points so that the game also ends before people just start quitting.
mondblut said:DakaSha said:So you are very likely experiencing the AI being a retard and sending little piece of shit groups to attack you the same turn ^^ They will split their main force into piece of shit token forces the same turn to attack multiple provinces without a hope of winning.
Since the previous poster admitted he doesn't bother to buy PD, the AI is acting anything but retard and his shit token forces have perfect hopes of winning
DakaSha said:the ai seems ok in the early game when it can overwhelm you by sheer force of numbers (when playing on impossible) but once you get to Mid game its pathetic and extremely easy to beat. It gets boring even on impossible sadly :-/
I consider the AI to be above average. Most games have AIs that barely get you thru the tutorial. But Dom3 can do abit better than that. Just getting you thru all of the nations is worth the money (patches to 73 nations? not counting modded ones you can add).DakaSha said:the ai seems ok in the early game when it can overwhelm you by sheer force of numbers (when playing on impossible) but once you get to Mid game its pathetic and extremely easy to beat. It gets boring even on impossible sadly :-/
I dont agree with that. Im a dedicated solo player. Most of the games I have there is an AI which can barely get you thru the tutorial. This one is adequate for exploring each of the nations. With 73 in the game now (not to mention additonal modded ones) that is a lot of game time. Of course it wont get into late-game but then what game does? The more complicated the game, the less likely an AI get win. Im not saying the AI is fantastic but I do think it is above average. It would take a lot of AI to ever do really well in Dom3DakaSha said:Yes yes.. mhh.. yes... mhm.. too bad the AI is pathetic and not over average