Great Deceiver, trust me, DQ7's worth your time.
dq 7 is fucking long. it is also one of the most supremely beautiful (not graphics-wise, but thematically and philosophically) jrpg's i've ever played. the art of story telling and nuanced character development, both in the gameplay sense and in the literal sense, are alive and well in dq 7. while the game by no means features C and C of the sort we nowadays expect in western RPG games there is however a threaded narrative that, among many other themes and concepts is completely about the fact that every single action you take has a completely unpredictable consequence and the game's slow burn allows the player to nurture the admittedly gigantic investment asked of them by the game; the reward is complete and the game never breaks the authorial contract it forged with the player from the very start by seeing every single one of its themes, every single one of its characters, and every single pixel of its larger-than-planet-9 world fully realize a mature and terrifyingly complete narrative arc.
i shed weeabo tears during the final, mid-credits scene... only rpg j or otherwise that's ever wrung a tear out of me. btw, the first time i finished it it was on ps1 and the game clock read 167 hours and some minutes :D
and nope, i did not do a single sidequest whatsoever!
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