Duraframe300
Arcane
- Joined
- Dec 21, 2010
- Messages
- 6,395
L4D2 was entirely developed in-house at Valve. They also control the franchise, so I don't see why anyone could blame Turtle Rock for that.
It was developed in-house BY the then Turtle Rock team. Just compare the credits.
The DLC were done by the newly formed post-Valve Turtle Rock IIRC, though. And you're right Valve controls it. So, blame assigned isn't helping.
I'm mentioning it here again though.
Left4Dead Turtle Rock ISN'T the same as Evolved Turtle Rock.
It shares members, incliuding its two founders, but I wouldn't automatically expect the same experience as L4D. Mike Booth, original CEO of Turtle Rock and Lead Designer on L4D, also never worked at the new Turtle Rock. He stayed at Valve and has now joined Blizzard as a Game Director.