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Vapourware Exiled-post apocaliptic city builder in frozen potatoland

Self-Ejected

supervoid

Self-Ejected
Joined
Oct 9, 2014
Messages
1,076
Intermarum announced new game. They are going to dig up the rotting corpse of Forlorn World, which itself was hybrid of Trinity and Polish Wastelands, and revive it. Unfortuantelly not into form of RPG but city builder.

According to interview with Szymon Janus it is going to be city builder with emphasis on story. We will have settlement founded by people exiled from vault bunker. Game takes place in post apocaliptic Poland in alternative future where Soviet Union was still working in 2030, when nuclear apocalipse happened. It will be more realistic and serious than Fallout. No mutants and robots. Some land vehicles. Settlers will have proffesions, own stories, they will interact and have some kind of leveling system. There will be main quest, random events and side quests. Mechanic will be like Banished (settlement view, methods of work)+ SpaceBase DF9 (small number of settlers, extensive background of every one of them). Unity 5. Pc, Mac, Linux. They said that it will be ready in 2015 or 2016.

There is interview if any anybody want to write note properly.

540_exiled.jpg


540_exiled-oboz-przejsciowy-2.jpg


540_exiled-bunkier-final.jpg


540_exiled-art.jpg


20141103131503.jpg


Is it doomed to share the fate of predecessors or not?
 
Self-Ejected

supervoid

Self-Ejected
Joined
Oct 9, 2014
Messages
1,076
What is there actually to show except 5 concept images?
What have these guys been doing except announce a new game every couple of years?
They have tech demo or something like this. Journalist who wrote this interview is apparently their friend, so they showed this to him first, even before announcing it on their website. Maybe they will show it in January or February after the release of Race to Mars (if they manage to finish it).
IMO, they can do it, but at the earliest in 2018 not 2016.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,879
sounds boring. Whole point of city/village builders is to grow it. If they focus on each and every npc story and so on this means it won't grow.
 

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