Late Bloomer
Scholar
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- Apr 7, 2022
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btw here's how the new patch is doing
Don't spread your lies.
That has been a possibility for a lot longer than the new patch.
btw here's how the new patch is doing
Nah, weapons in FO4 are crap looking, sounding and everything. For a looter shooter that is a huge NO. Enemies are also boring and stupid. Both games are bad in this aspect but Starfield is a bit better.Fallout 4 is trash both as a Fallout entry and as RPG. But is an ok looter shooter, with decent environments and enemy variety. Starfield has worse gameplay, the environments are randomly generated and the atmosphere is very dull. Is very garbo, even by Bethesda standards. They should have left Obsidian make another Fallout with the F4 assets, while they focused on the development of TES VI.
btw here's how the new patch is doing
https://packaged-media.redd.it/pbqs...=081ce264980f3ef6d56f1c9bdfc157aa7cbb8387#t=0
Nah, weapons in FO4 are crap looking, sounding and everything.
Codex edge aside, they had a reputation for making some of the largest and most tangible handcrafted open-world Action-RPGs around, it's pointless pretending BGS weren't a big fish in the scene. Their stuff was shallow and brittle, sure, but it was something your average Joe Gamer was more than willing to put up with to get that fix. And now, for whatever combination of reasons, they've pissed that away with Starfield's reception and turned the general public against them.What rep did Bethesda ever have? They are like that young football player everyone says is a hot prospect, and can develop into a star, and we have something really special here folks, and then suddenly he is 30 years old and still a crude "hot prospect".
Very little improvement between Oblivion and Starfield. And Obliviou already was the clunky game that maaaaan this can be great if only they improved it a bit. And they didn't. They've been re-re-re-re-re-releasing Oblivion since.
As shit as it is at least FO4 still feels like a game. Starfield feels like AI generated vaporware.Starfield is without exaggeration the worst game Bethesda has released.Even Starfield is better than Fo4.
But this is all since Oblivion. Bethesda has had worse stagnation than World of Warcraft in terms of improving the core product.Codex edge aside, they had a reputation for making some of the largest and most tangible handcrafted open-world Action-RPGs around
They also had the reputation for making some of the most moddable open-world Action-RPGs around
Usually it's been worse.But this is all since Oblivion. Bethesda has had worse stagnation than World of Warcraft in terms of improving the core product.Codex edge aside, they had a reputation for making some of the largest and most tangible handcrafted open-world Action-RPGs around
They also had the reputation for making some of the most moddable open-world Action-RPGs around
Since Oblivion, Bethesda's game hasn't improved. They've just re-released it a bunch, without making it better.
It does not. It feels like a boring time waster.As shit as it is at least FO4 still feels like a game. Starfield feels like AI generated vaporware.Starfield is without exaggeration the worst game Bethesda has released.Even Starfield is better than Fo4.
From what I hear about Starfield, they've made it worse. But we're arguing reputation here - Bethesda had a reputation for making games that were a) Oblivion and b) highly moddable. If you had fun with that, you knew what you were getting. But with Starfield, you didn't get OblivionBut this is all since Oblivion. Bethesda has had worse stagnation than World of Warcraft in terms of improving the core product.
Since Oblivion, Bethesda's game hasn't improved. They've just re-released it a bunch, without making it better.
it's not just that.Because they aren't willing to spend the time, money and effort to create a good experience
I wouldn't expect anything less from the guy who also made this video:Guys! Guys! We were wrong, they totally fixed it! Forget about RTX or the renderer or whatever, they fixed THE CREATION CLUB!
So they really did just give shitty ini edits that could be done since launch options in the menu and called it "ultrawide support".
Incredible even by Bethesda's standards of laziness.
Instead, it's simply a modification to the game's INI file, which means that its original 16:9 aspect ratio has been stretched to accommodate the 21:9 resolution instead of being a true change in display.
Just for the record, the guy wasn't shilling for the Creation Club bugfix, he was actually rather critical of Bethesda's "next-gen" update in that video. I just linked to it 'cause it covered what I was bellyaching about.I wouldn't expect anything less from the guy who also made this video:
Actually, they don't - your OS just detects the new output source and redirects the audio there.Every other small indie single dev project can detect my headphones being turned on
I watched a couple of minutes of it from the timestamp. He didn't seem critical of it other than saying that it took Bethesda a while to fix it and a lot of the Creation Club stuff broke the game before this. Although, that is a pretty big criticism, but only to someone that actually wants to buy mods.the guy wasn't shilling for the Creation Club bugfix, he was actually rather critical of Bethesda's "next-gen" update in that video.