Assisted Living Godzilla
Prophet
- Joined
- Nov 23, 2017
- Messages
- 4,165
it's edgy, in his description he will admit that both games have their pros but won't admit that Far Cry 2 is actually a shit game, so he uses Far Cry 2 to make YouTube bucksCrowbcat is the poster child for diet cynicism: he makes videos for kids who want to look edgy and cool but can't think for themselves so they need vapid ecelebs to dictate their opinions for them.
He's not wrong. Crowbcat that is. You on the other hand are wrong. Making videos in which you show how an older game in the same series did more things, or did things better isn't somehow a act of cynicism, it's not edgy either...unless I've totally misunderstood what "edgy" means.
And? The point isn't that it's a shit game, the point is to show the cool shit Far Cry 2 did back in 2008 that for whatever reason isn't there in a new Far Cry in 2018...despite running on the exact same engine. (Not following these games I didn't know they were still running on the same engine) Who gives a shit if they're making money doing those videos, good for whoever runs that channel making some money pointing that shit out.
The superfluous animations, the guns exploding after 10 shots. The fire rendering the combat area unusuable for 10 minutes and dogshit map all came together to make FC2 one of the biggest pieces of shit released last generation.
I get the feeling you think I like Far Cry 2. I do not. Although all the different little animations when you're healing, guns jamming, and the way fires worked is what was interesting about their Far Cry games. (Although the jamming bit is specifically a 2 thing)
All that shit they cut makes for a aesthetically more interesting game, (and some of it just makes for a better game) that shit is cool, it's cool like how it was cool that Serious Sam came along and let you blow trees apart, and when Soldier of Fortune 1 & 2 came along and let you blow people apart on top of the nice death animations, and when Trespasser first came out and let you look down and see your character had a body. Well, it's not as cool as the SoF2 thing. It's more visually interesting to have trees move and leaves blown everywhere when you use a explosive, it's more visually interesting to have 15 or 20 different animations filling the same amount of time it takes to heal than 1, its more visually interesting to have good death animations and the enemy AI helping each other out and hiding behind some rock like they took a gunshot waiting for you to come around, it's more visually interesting to have the leaves burn off a tree when you start a fire than the tree looking exactly the same but black, and it's more visually interesting when your FPS can let you recreating that scene in Predator where they're clearing out trees by shooting a lot. Usually the idea is to make your game more aesthetically interesting, not to remove the cool looking shit you already had running in the exact same engine ten years ago.