The difference is that Andy Kaufman was legitimately funny, this guy's just a cunt who's only method of staying relevant is basically behaving like a /b/-tier troll on Twitter while retards continue taking his bait.
He sounds like an average codexer TBH.
It's a blend game, really. Theres no gameplay, just walking endlessly.I thought Fez was pretty good.
A whole second layer of adding 5 more sides to a spriteIt had a whole second layer of gameplay that was based on code cracking. And the gimmick was cool.Can you explain what separates it from the tons of platformers with a gimmick?
I praise them for the puzzles and the code cracking. Any problems, storyfag?Myst is not praised for its gameplay of code-cracking, it's praised for the world it developed, for showing off the capabilities of a game that adheres to "the multimedia standard".
Why? Why would i even try to do that? The game didn't care about reward at any point at all. Collect cubes for the sake of it? Why? Studying math would be more interesting and actually useful.wut? Sounds to me like you've missed that. Have you tried collecting all anti-cubes? It took some effort to crack all the codes in the game, some were very cleverly hidden and easy to miss.
I can't help but notice that he's quit the gaming scene and refuses to finish Fez 2, but hasn't taken down the original Fez. You would expect him to take it down too if he was so serious about quitting videogames.
Money talks, Philly.