luj1
You're all shills
That's why the effects of planeshitborement on RPGs are despicable.That's why only Disco Elysium truly felt like playing a classic
Except that PST has combat (and tons of it)
But retards don't know
That's why the effects of planeshitborement on RPGs are despicable.That's why only Disco Elysium truly felt like playing a classic
And it's so horrible at it everyone just tells you how to avoid it before you even launch it.Except that PST has combat (and tons of it)
Yeah because PoE2, Pathfinder: Kingmaker, Original Sin 2 and Baldur's Gate 3 aren't quality.
Edgelords gonna edge.
We need a concurrent players check on Disco Elysium vs Kingdom Come Deliverance.We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.
I'm saying DE has had the same impact on release as those classics
Take your horror vision goggles offWe all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.
I'm saying DE has had the same impact on release as those classics
It's following the same path as Gone Home, another game that sold mostly on fraud.We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.
I'm saying DE has had the same impact on release as those classics
Gone Home:It's following the same path as Gone Home, another game that sold mostly on fraud.We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.
I'm saying DE has had the same impact on release as those classics
Not saying you're wrong, but those were bad examples since they sell more because they're cheaper. AAA games are actually more expensive than indie games like the ones mentioned itt.MCDonalds burgers sell more than wagyu steaks.Continuous sales are a reflection that the buyers enjoy those games.
Cheap cigarettes sell more than hand-rolled cigars.
Quantity of sales is not indicative of a product's quality.
That's why DE makes so many people seethe, despite coming out 5 years ago its still regularly talked about and hailed as a pinnacle of the genre, meanwhile whatever indieslop "retro throwback" people are playing now will be forgotten in a month.We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.
I'm saying DE has had the same impact on release as those classics
The only reason Disco Elysium will be mentioned in the future is because it hits the spot for shallow intellectuals (like Mass Effect).That's why DE makes so many people seethe, despite coming out 5 years ago its still regularly talked about and hailed as a pinnacle of the genre, meanwhile whatever indieslop "retro throwback" people are playing now will be forgotten in a month.We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.
I'm saying DE has had the same impact on release as those classics
The only reason Disco Elysium will be mentioned in the future is because (like Mass Effect) it hits the spot for shallow intellectuals.That's why DE makes so many people seethe, despite coming out 5 years ago its still regularly talked about and hailed as a pinnacle of the genre, meanwhile whatever indieslop "retro throwback" people are playing now will be forgotten in a month.We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.
I'm saying DE has had the same impact on release as those classics
As a game, DE is a complete mess (dress up mechanics, retarded detective story, shallow handling of most topics, fake consequences, hidden timers and so on) however it's the perfect artsy pointless no-game of the moment. Nobody knows what is the main theme of the game is (probably neither the game devs because they went beserk) but fanbois can pretend that they get it while the regular hoi polloi is unable to see the game's brilliance.
Yeah, DE will be mentioned in the future because most game journalists are shallow intellectuals which need external validation and the game is the perfect tool for that. However, the game's impact on the genre is close to null (if it exists at all). Moving the dialogue window to the right side of the screen has as much impact as my dog's farts. I agree that it's hard to hit the right level of retardness to make the chaotic dialogues work but dress-up/CYOA games existed long before DE.
Basically Terenty is delusional as fuck. Or maybe both of you are.
He keeps bringing up "shallow intellectualism" because his intelligence feels hurt by the fact that he can't enjoy a dialogue/story focused game with no combat that was lauded for being one of the few games to be actually well written, not by game writing standards, but by normal writing standards. This is what I meant by the game producing high levels of seethe and cope. Instead of just admitting that the game admittedly isn't for everyone, he has to rip into it for being bad despite it being considered one of the best RPGs ever made by both critics and consumers alike.The only reason Disco Elysium will be mentioned in the future is because (like Mass Effect) it hits the spot for shallow intellectuals.That's why DE makes so many people seethe, despite coming out 5 years ago its still regularly talked about and hailed as a pinnacle of the genre, meanwhile whatever indieslop "retro throwback" people are playing now will be forgotten in a month.We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.
I'm saying DE has had the same impact on release as those classics
As a game, DE is a complete mess (dress up mechanics, retarded detective story, shallow handling of most topics, fake consequences, hidden timers and so on) however it's the perfect artsy pointless no-game of the moment. Nobody knows what is the main theme of the game is (probably neither the game devs because they went beserk) but fanbois can pretend that they get it while the regular hoi polloi is unable to see the game's brilliance.
Yeah, DE will be mentioned in the future because most game journalists are shallow intellectuals which need external validation and the game is the perfect tool for that. However, the game's impact on the genre is close to null (if it exists at all). Moving the dialogue window to the right side of the screen has as much impact as my dog's farts. I agree that it's hard to hit the right level of retardness to make the chaotic dialogues work but dress-up/CYOA games existed long before DE.
Basically Terenty is delusional as fuck. Or maybe both of you are.
Shallow intellectuals? Two times, too? What about those deep intellectuals, eh? Is the word intellectual even used in a positive way in your system of values? I mean, you could just go all-out and say that all intellectual production is masturbatory nonsense, that poetry is for faggots and so on. Say it with authority, like a big man. Artsy pointless useless shit. Yeah, man. Repress those feelings. Play the cold tactical game. Anything intellectual must be devoid of colors. That's how it goes around here
lol what kind of empty consideration is that? It's like wondering if you'd have been a great musician or a great lawyer or whatever if you were going that way your whole life instead of your real one. Would the huge teams behind AAA games be capable of making good cRPGs if that's what they were aiming for? Who knows, maybe yes under the right, competent director with atual power over the game and a good vision to steer that ship, but so what?Who gives a shit either way, you are still a retard for thinking AAA companies are incapable of making good cRPGs, as opposed to them purposefully avoiding cRPGs altogether.
No, not at all, it's better if the dev goes bankrupt. Look at SSI, New World Computing, Origin, Black Isle, Troika, not to mention Sierra, Legend Entertainment, Bullfrog and of course motherfucking Looking Glass studios. Would you rather still have all these around shitting Starfields all over your face and selling millions to the masses of degenerates out there?Moreover, if I really like a game, I want it to sell well to get more games like it. It not always works out that way, but better have it sell well than have the developer go bankrupt.
This but unironically.I mean, you could just go all-out and say that all intellectual production is masturbatory nonsense, that poetry is for faggots and so on.
People who praise writing in video games are people who don't read actual books. Disco Elysium, F:NV, P:ST, doesn't matter. It's all shit. Video games have never and will never be a good medium for anything related to writing, trying to force the issue is how you end up with half measure abominations like DE. It might have good writing in the context of vidya, but in the context of literature it's laughable.because his intelligence feels hurt by the fact that he can't enjoy a dialogue/story focused game with no combat that was lauded for being one of the few games to be actually well written
Wow, wow, talking about projection! Did I touch you in that special place?The only reason Disco Elysium will be mentioned in the future is because (like Mass Effect) it hits the spot for shallow intellectuals.That's why DE makes so many people seethe, despite coming out 5 years ago its still regularly talked about and hailed as a pinnacle of the genre, meanwhile whatever indieslop "retro throwback" people are playing now will be forgotten in a month.We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.
I'm saying DE has had the same impact on release as those classics
As a game, DE is a complete mess (dress up mechanics, retarded detective story, shallow handling of most topics, fake consequences, hidden timers and so on) however it's the perfect artsy pointless no-game of the moment. Nobody knows what is the main theme of the game is (probably neither the game devs because they went beserk) but fanbois can pretend that they get it while the regular hoi polloi is unable to see the game's brilliance.
Yeah, DE will be mentioned in the future because most game journalists are shallow intellectuals which need external validation and the game is the perfect tool for that. However, the game's impact on the genre is close to null (if it exists at all). Moving the dialogue window to the right side of the screen has as much impact as my dog's farts. I agree that it's hard to hit the right level of retardness to make the chaotic dialogues work but dress-up/CYOA games existed long before DE.
Basically Terenty is delusional as fuck. Or maybe both of you are.
Shallow intellectuals? Two times, too? What about those deep intellectuals, eh? Is the word intellectual even used in a positive way in your system of values? I mean, you could just go all-out and say that all intellectual production is masturbatory nonsense, that poetry is for faggots and so on. Say it with authority, like a big man. Artsy pointless useless shit. Yeah, man. Repress those feelings. Play the cold tactical game. Anything intellectual must be devoid of colors. That's how it goes around here
In this hypothetical, wouldn't said companies survive based partially on those hardcore games we love, or turn completely casual based on games they released we don't usually acknowledge? Most of those companies didn't just release the games we all know of, some released card or sports games. Not your example, but Capstone started off making casino games IIRC, and Access Software had a good run with golf games.No, not at all, it's better if the dev goes bankrupt. Look at SSI, New World Computing, Origin, Black Isle, Troika, not to mention Sierra, Legend Entertainment, Bullfrog and of course motherfucking Looking Glass studios. Would you rather still have all these around shitting Starfields all over your face and selling millions to the masses of degenerates out there?
People who make this argument don't really read books either. It's doubtful that there will ever be a game that can reach up to the greats of literature, but then, neither do most books. Not saying anything about the quality of writing in those games, just that people making this argument seriously underrate how much shit there is in the literary world.People who praise writing in video games are people who don't read actual books. Disco Elysium, F:NV, P:ST, doesn't matter. It's all shit. Video games have never and will never be a good medium for anything related to writing, trying to force the issue is how you end up with half measure abominations like DE. It might have good writing in the context of vidya, but in the context of literature it's laughable.
So there you go, you've got a shit non-game, that has equally shit writing in the grand scheme of things, but you decide to suck out the precum out of its tip because your ADHD, dopamine addled brain is incapable of reading a book.
I agree.It's doubtful that there will ever be a game that can reach up to the greats of literature
... despite it being considered one of the best RPGs ever made by both critics and consumers alike.
Ok thenAAA isn't even of good quality, look at ANY genre on the market right now and you will find 100% guaranteed an indie title that's miles better than the equivalent AAA slop.