Lance Treiber
Educated
- Joined
- Feb 23, 2019
- Messages
- 65
I started three projects in the last year and I dropped them all, two are documented here on the Codex. Failure is a very real thing. Every failed project leaves an aftertaste that says "you'll never release one, you'll always fail". But you have to face the music anyway. So here's my current new project. I really believe it's my best one yet.
You should intuit what this is just by looking at it. If not, please tell me.
It's:
You can see the room where you are, its description, where you can go from here, you've got loot on the ground, mobs you can inspect/attack, players you can interact with. It's like a 2D/3D MMO, but in form of menus with text.
Tell me if you got all that just by looking at the screen?
Let me know if seeing this makes you want to have a different UI layout?
I'll show the combat screen next, but I'd appreciate some feedback in the meantime.
This may not look like much, but this is the result of 23 days of work. I never coded mobile apps before.
You should intuit what this is just by looking at it. If not, please tell me.
It's:
a UI-based mobile MMORPG based mostly on text.
You can see the room where you are, its description, where you can go from here, you've got loot on the ground, mobs you can inspect/attack, players you can interact with. It's like a 2D/3D MMO, but in form of menus with text.
Tell me if you got all that just by looking at the screen?
Let me know if seeing this makes you want to have a different UI layout?
I'll show the combat screen next, but I'd appreciate some feedback in the meantime.
This may not look like much, but this is the result of 23 days of work. I never coded mobile apps before.