almondblight
Arcane
- Joined
- Aug 10, 2004
- Messages
- 2,549
I'm playing now for the first time on PotD. The difficulty feels about right - not too hard, but not too easy. Can't really imagine playing on the lower difficulties. Though the difficulty can be fairly variable - every so often, I run into an encounter (Temple of Eothas and the lighthouse come to mind) that are much more difficult than the surrounding content, which is good.
Not sure I understand the complaint about trash mobs - there actually seem to be fewer of them than in most RPG's. I'm in Defiance Bay now (and I think I've finished most of the quests there), and most of the fights have been with against other parties that use a variety of special abilities. I guess if you kept running off the path in the wilderness or picked the combat option for some quests you'd be fighting a lot more encounters, but deciding to play that way and then complaining about it seems silly. Not sure if this is a big change from pre-3.0 or not.
I looked at some of the comments people made about the game here, but it seemed pretty clear a lot of people were playing on lower difficulty levels (Codex gonna Codex I guess). Also took a glance at the Roxxor review but it seems like he didn't understand the game (talking about how there's nothing like the hold person spell when there's a paralyze spell, talking about how healing endurance takes away health that counts, etc.). I get the impression a lot of people were complaining about it not being BG instead of actually learning the new systems (and with the old excuse of "higher difficulties aren't more challenging, they're just more tedious").
At one point I was considering giving up because I grew tired of the lore dumps and some of the poorer writing. It's gotten better though. The writing overall just feels kind of inconsistent, like it could use a good editor or two. The lore's actually kind of interesting, the lore dumps not so much.
The puzzles are nice, even though they're not so common. Though I really appreciate the way the game doesn't broadcast the answers as much as others would.
Overall a pretty good game. I think I'm enjoying it more than BG 1 and 2 (combat is much better, to say the least). I'll see if the quality of the rest of the game holds up.
Oh, what's a good way to keep from being overleveled from The White March? Save it for the end, and turn on level scaling?
Not sure I understand the complaint about trash mobs - there actually seem to be fewer of them than in most RPG's. I'm in Defiance Bay now (and I think I've finished most of the quests there), and most of the fights have been with against other parties that use a variety of special abilities. I guess if you kept running off the path in the wilderness or picked the combat option for some quests you'd be fighting a lot more encounters, but deciding to play that way and then complaining about it seems silly. Not sure if this is a big change from pre-3.0 or not.
I looked at some of the comments people made about the game here, but it seemed pretty clear a lot of people were playing on lower difficulty levels (Codex gonna Codex I guess). Also took a glance at the Roxxor review but it seems like he didn't understand the game (talking about how there's nothing like the hold person spell when there's a paralyze spell, talking about how healing endurance takes away health that counts, etc.). I get the impression a lot of people were complaining about it not being BG instead of actually learning the new systems (and with the old excuse of "higher difficulties aren't more challenging, they're just more tedious").
At one point I was considering giving up because I grew tired of the lore dumps and some of the poorer writing. It's gotten better though. The writing overall just feels kind of inconsistent, like it could use a good editor or two. The lore's actually kind of interesting, the lore dumps not so much.
The puzzles are nice, even though they're not so common. Though I really appreciate the way the game doesn't broadcast the answers as much as others would.
Overall a pretty good game. I think I'm enjoying it more than BG 1 and 2 (combat is much better, to say the least). I'll see if the quality of the rest of the game holds up.
Oh, what's a good way to keep from being overleveled from The White March? Save it for the end, and turn on level scaling?