Meaning games where you are in a war and control an entire country but also take into account other factors like politics and economics.
-realistic
-accurate combat mechanics
-interesting
Wikipedia only turns up Paradox's games and Risk-clones http://en.wikipedia.org/wiki/Grand_strategy_wargame
Given the choice I'd actually play Risk! because Paradox games although better fitting the description fail at all three requirements (Risk only fails the first two)... Resource management is stupid (except in Victoria), the combat mechanics are broken (in all games), and mostly uninteresting (because of dumb AI in HoI, boring province management in EU). To give credit Paradox make relatively good historical simulators if you let the game run on automatic, through the excessive event scripting they use but not great games.
The others they mention (Axis&Allies) seem more fun but are more simplistic
Are there any games that fit the criteria, preferably made by genuine war game developers? Paradox are basically RTS guys who added a more 'epic' scope but are still stuck design wise and know little about war.
I thought of Birth of America or the Civil War one by AGEOD but you have little input over politics/economics (haven't played the Civil War one but it seems like you're given a list of choices occasionally).
Paradox has pseudo-abstraction of both of combat and of economics and politics. The board game type ones have good combat design but limited an abstracted politics/economics.
-realistic
-accurate combat mechanics
-interesting
Wikipedia only turns up Paradox's games and Risk-clones http://en.wikipedia.org/wiki/Grand_strategy_wargame
Given the choice I'd actually play Risk! because Paradox games although better fitting the description fail at all three requirements (Risk only fails the first two)... Resource management is stupid (except in Victoria), the combat mechanics are broken (in all games), and mostly uninteresting (because of dumb AI in HoI, boring province management in EU). To give credit Paradox make relatively good historical simulators if you let the game run on automatic, through the excessive event scripting they use but not great games.
The others they mention (Axis&Allies) seem more fun but are more simplistic
Are there any games that fit the criteria, preferably made by genuine war game developers? Paradox are basically RTS guys who added a more 'epic' scope but are still stuck design wise and know little about war.
I thought of Birth of America or the Civil War one by AGEOD but you have little input over politics/economics (haven't played the Civil War one but it seems like you're given a list of choices occasionally).
Paradox has pseudo-abstraction of both of combat and of economics and politics. The board game type ones have good combat design but limited an abstracted politics/economics.