Metro
Arcane
- Joined
- Aug 27, 2009
- Messages
- 27,792
I’ve tried to design the extra goodies so that if this was an indie game I was excited about, like FTL, I’d buy the $30 edition no question. But I know everyone’s circumstances are different, so I’ve made sure the base game is the same for everyone – no exclusive missions or bullshit bonus items.
Your search-fu is lacking Brother Metro.Not that I could find.
Hopefully people will do some interesting things with the level editor even if the vanilla game doesn't impress.I didn't find much fun in the demo - the levels were a little too simplistic, but I have high hopes for the more complex ones to come later.
Gunpoint does what Portal did and Portal 2 didn't. It brought a neat gimmick to the table and then had the good grace to end before the novelty of the gimmick wore off.
Took me 3½ hours to get A+ on every mission, plus another hour or so of messing about unlocking achievements. I'd say I was well entertained for 10 kwabucks. But I can understand if some people are too jew to appreciate it in this day and age of indies being forced to whore themselves out to humble bundles.
Gunpoint update released
Bug fixes:
New features:
- Fixed a bug preventing the game from rightly chastising you for excessively punching the same guard.
- No longer possible to upgrade your trousers so much that they break the concept of linear time (divide by zero error).
- Ryan Ike is now more talkative on Mission 5.
- Fixed a bug that rendered the game unable to cope with how cool you look walking backwards into a subway with your gun drawn, leading to a crash.
- Fixed an interesting bug that caused problems if you played on two different PCs that have the same desktop resolution but different install drives. Well, not that interesting.
- Press F4 to toggle windowed mode anytime. This was already there, but we forgot to tell anyone.
It looks cool, will probably try out the demo later today...