gurugeorge
Arcane
I can't seem to get addicted to them no matter what. I played WoW for 2 weeks and I barely got through the first week before dropping it. I am trying to get back into Lost Ark and it just seems like work. I can get into Path of Exile fairly easily, but dear God MMORPGs just seem really boring.
is it just me?
MMOs are only good if you play with other people. I've always found them pretty boring to play solo (unless they have nice immersive scenery that you can LARP in for a while, or a good story - but then you might as well be playing something like Skyrim or a proper RPG).
The trouble is, some MMOs have pleasant communities and some don't. If the game has a high asshole quotient, then it's not fun either. But if the community's got a high percentage of people who want to play together and enjoy doing so, it's a lot of fun to chat with people while you're playing, and to feel like a merry band of brothers who've got each other's backs.
Fact is, I think the heyday of MMOs is over really. Hardly any of them are actually conducive to playing with other people now unless you already have a bunch of friends you play with, which rather defeats the object of the damn things (at least as they were originally envisioned). They neither go with the model that most MMOs used to follow, of making the game hard enough that you have to play with others to progress at a comfortable pace, nor take the road less travelled that City of Heroes took (and did very well) where the reward for playing with others is worth it. Most of them nowadays seem to lack any real incentive to meet up with and play with strangers.
I'm talking about PvE MMOs here - PvP MMOs are a different kettle of fish. The only really successful one is EVE Online, the rest come and go like mayflies and can sustain only tiny hardcore fanbases. However, they can be the most fun experience if you're lucky and find a good bunch of people to play with.
The other thing that's great fun is going the full roleplaying route where you're literally doing improvisational amateur dramatics either in a full-on MMO or an NWN/2 persistent world. That's actually just about the "highest" experience you can get in a videogame, the adrenaline rush is terrific, beyond even hardcore PvP; and when you add top notch PvE (as in an NWN/2 persistent world where you have a team led by a DM in-game, or the kinds of complicated tricksy dungeons/raids you get in the best MMOs) and/or hardcore PvP to it, it's pretty much the peak of what's possible in videogaming IMHO.
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