Farage
Arcane
- Joined
- Feb 17, 2014
- Messages
- 596
am i on drugs
Anyone remembers this piece of crap? One thing I liked was the visual style. I wish OMF 2097 looked more like this, it was a cool game but the robots were ugly as fuck.
In particular, the vast majority of computer opponents could be defeated by repeated use of a simple flying kick. Amiga Power described how review copies had only been released to the press a few days before the game went on sale, and concluded by stating that "it's probably because the graphics are [so] good that the game plays so poorly – every move the robots make takes so many frames of animation, and so much memory, and so many months of rendering with 3D Studio, that it simply wouldn't have been possible to make the gameplay any more complicated than it is." Davies highlighted a number of flaws, including the fact that the players could not turn around, the limited sound effects and music, and the static background graphics. Game Informer declared Rise of the Robots the worst game of 1994.
It did, however, receive a highly controversial 91% score from Computer and Video Games.
How many fighting games have you played? 5? There's a shit ton of good stuff out there from mid 90s-early 2000 with great 2D visuals and design on Neo Geo, Saturn, Dreamcast and arcades (mostly by Capcom). A lot of them are also quirky and mechanically inventive, like Jojos bizarre adventure. Dark Stalkers 3, Garou: Mark of the Wolves and Marvel vs Capcom 2 are some examples of the high peak of that era. When it comes to the zenith of fighting games, try anything by Arc System Works. That includes the Guilty Gear and BlazBlue series and Persona 4 Arena 1&2. Amazing 2D visuals and usually considered to be the most mechanically deep fighting games on the planet. Though you'll have to put in hundreds of hours into practicing if you want to understand and appreciate the depth of the mechanics. Or atleast read a lot of guides online if you don't feel like practicing false roman cancels.Are there any good fighting games besides SF2, Japanese or western? Frankly, i can't remember many. Seems to me the genre peaked with that game and characteristically the Japanese tried to top its success by exaggerating every single aspect of it.
I have War Gods too! And Dark Rift, which I don't think was very good.
Weaponlord, already cited in this thread? Or is it a different one?
Ha, found it:
Like, wow, such memories, probably shit game.
Anyone remembers Ninja Mission?
It's too shitty to play it now (and it's broken as hell, just spam shurikens=win) but I've got some good memories from this game.
Back in 1994, you couldn’t walk into an arcade without passing by a clump of eager gamers crowded around a Primal Rage cabinet. Looking back fondly on memories of this game, one might wonder why a sequel was never made.
One was–well, almost anyway. Atari started the project and created some test boards with early builds of the game. One such test board even spent some time at the Golfland USA arcade in Sunnyvale, California.
But instead of releasing as a sequel to one of the most brutal fighting titles in history, Primal Rage II went the way of the dinosaurs. Those who were concerned about the story of Urth and the fate of the Primal Gods that raged therein were given a novel titled Primal Rage: The Avatars to help tie up any loose ends, because the most important thing about the fighting genre is always the story, right?
Much of the information surrounding this ill-fated sequel is reminiscent of tales about Big Foot or Nessy, but here’s some information that won’t send you on a fruitless hunt for a mythical beast: Galloping Ghost Arcade in Brookfield, Illinois recently got their hands on an original Primal Rage II board. They have it in a cabinet and it works.
Check out the video below to see this relic in action.