ok, so i'm really enjoying this game. i think it needs a minimap though. you constantly have to rotate and zoom in and out just to scan an ugly-looking "area" for clickables. sometimes they shine and sometimes they don't. the color scheme and (graphics in general) look terrible and also they ligitemately are hard to look at; sometimes in battle i'll think i won a battle and the game's stalling and in reality i just hadn't noticed one of the enemies. this doesn't happen to me in other games.
anyway
- in ag center: the people roped by plants on the mushroom cave wall: can they be saved? for now i'm just leaving them there. i have to turn on the fans yet.
(also why doesn't vsync work wtf)
my party: four stat-clones where my goal was a party with 4 units that each had 10 AP's and 4 Skill Points per level and 6 in Strength. it's my second party. Remaining skill points spent on flavor/function skills, however each one starting with 1 pt. in field medic and blunt weapons because i noticed that most fights in the game so far were spread out evenly against ranged attackers and melee attackers and melee enemies kill your shooting accuracy by closing in (which they do by the second round) therefore i found myself using melee a lot. also early blunt weapons have 5 Armor penetration
anyway
- in ag center: the people roped by plants on the mushroom cave wall: can they be saved? for now i'm just leaving them there. i have to turn on the fans yet.
(also why doesn't vsync work wtf)
my party: four stat-clones where my goal was a party with 4 units that each had 10 AP's and 4 Skill Points per level and 6 in Strength. it's my second party. Remaining skill points spent on flavor/function skills, however each one starting with 1 pt. in field medic and blunt weapons because i noticed that most fights in the game so far were spread out evenly against ranged attackers and melee attackers and melee enemies kill your shooting accuracy by closing in (which they do by the second round) therefore i found myself using melee a lot. also early blunt weapons have 5 Armor penetration