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Indie CRPGs - post 'em if you find 'em

Bluegrazz

Novice
Joined
Jul 4, 2008
Messages
54
Location
Kentucky
The quest looks interesting. Undercroft on the other hand....Bland and uninspired. I demo'd it from somewhere and although I really wanted to like it I just couldn't.
 

getter77

Augur
Joined
Oct 12, 2008
Messages
861
Location
GA, USA
Would I be allowed to mention an indie, yet online retail Roguelike or is it not quite CRPG enough? I tried the little Google Codex Search bar and it yielded no results. The developer of the game emailed me a few more details on the game that aren't even listed on the main page for it just today.

I apologize if this wasn't the best way to ask this, I'm new here.
 

conformity

Novice
Joined
Oct 15, 2008
Messages
1
getter77 -

Congratulations - you are such a fucking loser that I registered for an account on the codex just to reply to you.

What kind of a FUCKING PUSSY asks for permission to mention a game in a game thread?

Do you ask mommy for permission before you jack off to midget porn?

Do the world a favor, cut your balls off and feed them to the neighbor's dog so the world doesn't end up with any more pussy douchebags like you.
 

mvBarracuda

Augur
Joined
Jun 7, 2006
Messages
478
getter77 said:
Would I be allowed to mention an indie, yet online retail Roguelike or is it not quite CRPG enough? I tried the little Google Codex Search bar and it yielded no results. The developer of the game emailed me a few more details on the game that aren't even listed on the main page for it just today.

I apologize if this wasn't the best way to ask this, I'm new here.
Don't ask to ask, simply add it. Ignore the troll below you; looks like he needs to increase his epenis by flaming you.
 

Gwendo

Augur
Joined
Aug 22, 2004
Messages
989
conformity said:
getter77 -

Congratulations - I'm such a fucking loser that I registered for an account on the codex just to reply to you.

Fixed
 

getter77

Augur
Joined
Oct 12, 2008
Messages
861
Location
GA, USA
Right....well then:


The retail game with a free partial demo is Kamyran's Eye 2 and here's the website for the game http://keye2.phk.at/

As luck would have it, the first game in their series has been released as freeware and is available similarly at http://keye.phk.at/

Thanks for the heads up folk, didn't want to clutter the topic if there was a better thread to post it in that I was unaware of.
 

Durwyn

Prophet
Joined
Oct 29, 2006
Messages
1,132
Location
Erewhon
Bump to ask a question. Anybody knows what happened to The Broken Hourglass? There hasn't been any news on it since early 2008. Vapourware or not ?
 

okashii

Novice
Joined
Dec 11, 2008
Messages
24
Can anyone give me a link to download Killa? The ones on duck and cover forum dont work anymore

thanks in advance
 

dscape750

Novice
Joined
Apr 29, 2009
Messages
9
I'm not sure if anyone mentioned this game already. I kind of liked it, it's pretty old though and has some minor bugs.

It's called Siege of Avalon. I picked up my copy on Amazon for 10 bucks, it's pretty cheap and there are enough resellers to grab a decent copy.

It's not revolutionary, just a simple cRPG with a story. The devs called it a Graphic Novel but it is still a cRPG. It's worth a play through but you might quit half way through. It's still good if you are bored though.
 

WholesaleGenocide

Liturgist
Joined
Aug 17, 2008
Messages
383
Kavax said:
http://www.thenamelessmod.com/

I know this has been posted in the mod repository. But I felt like linking this here because it's a total conversion, it has more RPG elements than vanilla Deus Ex (Including C&C, faction choice, and dialogue trees) and it's awesome.

...

"Discover a unique and intriguing setting based on an actual Internet forum and its inhabitants throughout the years"

Are you fucking serious? How could this possibly be good? Sounds like a 20 hour forum member hand job rather than an actual game.

-Save the world from notorious forum dweller mod dEuSeXgUy316!!!!!!11r00fles

...And no, I'm not actually going to play it. Someone explain to me how this shit could be good.
 

Kavax

Scholar
Joined
Apr 14, 2008
Messages
413
Location
The Canary Islands
You can play it without knowing the community, you get a feel for the characters in-game. It's full of humor, and they aren't Fallout 2 style references. The story is pretty much Deus Ex's except that it's set in a virtual environment (Think of Snow Crash) and you get to choose between factions, the game respects the classical Deus Ex gameplay.

...it has even a wikiquote page: http://en.wikiquote.org/wiki/The_Nameless_Mod

EDIT: A quote from one of the designers:

The final and perhaps the hardest problem we faced was making people understand that our game wasn't shit. We'd spent a lot of time making sure that people wouldn't be alienated by our game and that we had plenty of depth and internal consistency to keep everybody interested, but we'd completely underestimated what a huge turn-off the basic idea of the mod was to so many people. Every site where we published our trailer, and every forum thread where people began to discuss the mod, one sentiment would immediately surface like a knee-jerk reflex: What an idiotic concept. Why would anybody spend seven years working on this fan-boy circle-jerk of a game?

We were pretty crestfallen. We'd gone to such lengths to make sure TNM was a game, not just a joke, and many people wouldn't even give it a chance because they immediately assumed the worst. But to make matters worse, we came to realize that we'd frontloaded all the internet references, the fan culture and the memes and the in-jokes right in the first mission of the game.

Part of this was unavoidable. The first mission served by necessity to introduce the player to our setting, so all the opaque references and internet semiotics were presented to you immediately. Once out of the first introductory hub area, the setting would quickly slip into the back seat to leave room for the plot itself, but too many people seemed to never reach it, having lost all interest long before then. Since The Nameless Mod is free to download, we have no demo, but in terms of convincing people to invest their time in playing through TNM, that introduction area is all we have, and it seems to be doing a rather poor job.

Perhaps our greatest mistake was to tell people that The Nameless Mod was inspired by a real community that existed on the internet at one point in time. I suspect people in general would be a lot more susceptible to our quirky cyberspace setting if they thought we'd just invented it as a Snow Crash-esque sci-fi take on the internet, because then they wouldn't associate us with the reviled genre of "forum fan fiction" to begin with, and once playing the game, they wouldn't be expecting in-jokes everywhere. Much of the feedback we've received has implied that people constantly see in-jokes and obscure references when by far most of the game's fiction was either invented specifically to suit the plot or the setting or twisted so far out of its original shape that it no longer bears any resemblance to the events or the people it was inspired by.

A well-known games journalist graciously defending our concept wrote: "no wonder everyone makes games with space marines being gruff". I'd like to think people are generally open to new concepts, but I'll admit that our premise and our setting do us no favors. Not, however, because TNM is too weird -- there have been many successful games far stranger than The Nameless Mod and our world is quite recognizable when it comes down to it. But at the same time it reminds people of a genre of fiction that is almost never executed well. If we'd managed to set ourselves further apart from that genre with all the PR material we sent out, and if we'd done more to change people's expectations before firing up the game, I think we'd had a much easier sell.
 

WholesaleGenocide

Liturgist
Joined
Aug 17, 2008
Messages
383
Reading the wikiquote page makes me leave my palm on my face due to the fact that the machine gun-esque facepalming I'd be doing would probably leave a palm indent on my face. Honestly, it looks like it's well done in regard to voice acting and gameplay, but the concept itself is just...So fucking stupid. Offensively stupid.

I guess I'll simply have to play it sometime when I get the chance to see what's so special.
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,086
WholesaleGenocide said:
Reading the wikiquote page makes me leave my palm on my face due to the fact that the machine gun-esque facepalming I'd be doing would probably leave a palm indent on my face. Honestly, it looks like it's well done in regard to voice acting and gameplay, but the concept itself is just...So fucking stupid. Offensively stupid.

I guess I'll simply have to play it sometime when I get the chance to see what's so special.

I agree that the main concept is stupid and really that's all that keeps it from being the best mod ever created. On the other hand the writing is decent (much better than bethesduh) , the atmosphere is really deus ex-like and the maps are simply amazing. I say give it a try just to experience the amazing maps and atmosphere.
 

Kz3r0

Arcane
Joined
May 28, 2008
Messages
27,017
Oh joy, at least, this is the third thread by number of views, there's still hope.
 

Kz3r0

Arcane
Joined
May 28, 2008
Messages
27,017
Too bad there was no cause to update it for 2 and a half years.
Well, maybe because there is a sticky, my reaction was due at seeing what kind of titles were in the top results.
 

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