All the slider does in TES games is bloat HP for enemies and nerf your own. Artificial difficulty in the worst way so I don't bother with it. I played on the default difficulty in both games and at least in Morrowind there was some risk if you wander into certain areas/dungeons whilst underleveled. I can't recall ever encountering an enemy in Skyrim that I would need better gear or skills to defeat.
You're joking, right? You complained about combat being too easy. I told you "raise difficulty and you'll be playing a much more challenging game". You have nothing in response to that and admitted to playing on easy. Also, the difficulty slider does not affect your HP, it makes enemies attacks deal more damage and be able to absorb more damage to themselves. Which is what difficulty is supposed to do. Point dismissed.
In general the NPC's of Morrowind were awful, I agree, but at least the quests encouraged you to delve into ingame literature on stuff like the culture of morrowind and it's political history, differing accounts of the lives of nerevar and the tribunal, etc. I found most of that stuff really interesting and decently written for a cRPG. Skyrim on the other hand made even dragons boring, went along with oblivion in trashing TES lore, had pointless guilds with like 5 quests each, and every quest was just follow the compass. Sure I'll give it that the NPC's at least had unique lines, but overall the writing and setting was far less memorable for me.
Skyrim did the exact same thing with culture and history of Skyrim, the differing accounts of Skyrim's kings and the Dragonborn, the surreal relationship between Akatosh and Alduin, etc. If you subjectively prefer Morrowind's writing to SKyrim's - so do I, but it doesn't make Skyrim a bad game. Point dismissed.
This is just a stupid thing the TES series loves to do.
Right, when a flaw relates to Morrowind it's just a 'stupid thing TES series likes to do", but when a much lesser flaw relates to Skyrim, it's an apocalyptic omen of decline and consoletardation. Double standards, much? Point dismissed.
At least in Morrowind you needed the right stats though.
Another abstraction with no justification in gameplay. Does the Mage's Guild test your skills with their magical state-measuring equipment when you're not looking? It is enough that you prove to be a mage when joining, and then fulfill quests for the guild and get promoted for that. Point dismissed.
Pretty sure I became the leader of the college of winterhold just a couple hours after discovering it without ever even casting a single spell.
You will not be admitted to the college unless you cast a specific spell to the Altmer lady at the entrance. Point dismissed.
Ugh the Stormcloaks vs Imperials was so boring and as far as I can tell the reasons for Thalmor banning worship of Talos was 'jus cuz'. Alduin was also the typical ancient evil doomsday villian™.
Ugh the Sixth House vs. Almsivi was so boring and as far as I can tell the reasons for Azura choosing Nerevarine was 'jus cuz'. Dagoth Ur was also the typical ancient evil doomsday villian™. Point dismissed.
as far as I can tell the reasons for Thalmor banning worship of Talos was 'jus cuz'
Thalmor are elven supremacists and Talos was a human emperor who conquered Summerset Isles with Numidium. It should be obvious to anyone with a minimal knowledge of the setting why Thalmor would ban his worship. Point dismissed.