Drog Black Tooth
Self-Ejected
- Joined
- Feb 20, 2008
- Messages
- 2,636
Now is the time to ask the question I wanted to ask so many years ago.
TimCain, why does the release version of the game have sprite mirroring with no in-game option to disable it, even though the art assets still have all 8 rotations? That's a waste of a couple hundred MB. Enough to include playable female gnomes/halflings. Eventually, when dicking around the code in a debugger I was able to find the flag which disables sprite mirroring. There was no noticeable performance impact, so I have sprite mirroring disabled in both my unofficial patch and the high resolution patch.
TimCain, why does the release version of the game have sprite mirroring with no in-game option to disable it, even though the art assets still have all 8 rotations? That's a waste of a couple hundred MB. Enough to include playable female gnomes/halflings. Eventually, when dicking around the code in a debugger I was able to find the flag which disables sprite mirroring. There was no noticeable performance impact, so I have sprite mirroring disabled in both my unofficial patch and the high resolution patch.