imweasel
Guest
I wonder why LoG 2 sold so bad in comparison to LoG. I haven't played LoG 2 yet but I thought that LoG was great.
I liked LoG and wanted to get LoG 2 as well, but somehow, once it was out I lacked the motivation to buy and play it.
It's still on my list, though.
I wonder why LoG 2 sold so bad in comparison to LoG. I haven't played LoG 2 yet but I thought that LoG was great.
I wonder why LoG 2 sold so bad in comparison to LoG. I haven't played LoG 2 yet but I thought that LoG was great.
IIRC much of the LoG sales came from when it was super-cheap on Humble Bundle.
Many people bought the first game. Why? Not because its a DM-clone, it just was high praised by many major and hipster gaming sites and magazines. But how many did play it or enjoy? Just look at the global statistics of achievements: Ogre Slayer (Kill your first ogre) - 19.8%, Master of the Dungeon (Complete the game) - 9,4%.I wonder why LoG 2 sold so bad in comparison to LoG. I haven't played LoG 2 yet but I thought that LoG was great.
Many people bought the first game. Why? Not because its a DM-clone, it just was high praised by many major and hipster gaming sites and magazines. But how many did play it or enjoy? Just look at the global statistics of achievements: Ogre Slayer (Kill your first ogre) - 19.8%, Master of the Dungeon (Complete the game) - 9,4%.I wonder why LoG 2 sold so bad in comparison to LoG. I haven't played LoG 2 yet but I thought that LoG was great.
Only every tenth purchaser did finish the game. And who must buy the sequel after that?
Only 10% of avid gamers completed the final mission, according to Raptr, which tracks more than 23 million gaming sessions. (talking about Red Dead Redemption)
Many people bought the first game. Why? Not because its a DM-clone, it just was high praised by many major and hipster gaming sites and magazines. But how many did play it or enjoy? Just look at the global statistics of achievements: Ogre Slayer (Kill your first ogre) - 19.8%, Master of the Dungeon (Complete the game) - 9,4%.I wonder why LoG 2 sold so bad in comparison to LoG. I haven't played LoG 2 yet but I thought that LoG was great.
Only every tenth purchaser did finish the game. And who must buy the sequel after that?
I don't think the stats are bad – especially not for a game which was in a bundle. Actually only 10% finishing a game is pretty standard.
Only 10% of avid gamers completed the final mission, according to Raptr, which tracks more than 23 million gaming sessions. (talking about Red Dead Redemption)
I suspected as much tbh. Even though LoG2 is a much better game than the first one
It is not.
It was also easy to bork yourself by dropping a vital item and then being unable to remember where you left it.
Jasede said:I actually learned this from playing Ultima 7 and 8, games where you will never find your stuff ever again if you don't keep your pack tidy.
It's still a linear journey, I can't recall precisely whether DM2 also had a linear path (counterclockwise) through the outdoor areas, but look at LoG2. Once you beat a couple of linearly-set maps you reach the castle and find you can go in two directions at once. When you pick one of those paths you realize that it goes in three different directions. At that point the main objective becomes muddled - there's a castle over there, is that the end objective? But what about that pyramid over there, that looks ominous. And what's down south in the swamp?
And...nothing. There are no decent or interesting Grimrock 2 mods out there...yet.
There is one that looks promising, but it changes too much, like adding a shop and such.
I suspected as much tbh. Even though LoG2 is a much better game than the first one it sold way, way worse and garnered much less attention overall. The modding scene was bound to be smaller as well.
Huge, huge shame.
I think of the biggest reason is because Komag has departed the modding scene to raise a family.
He was a huge person both in the Thief community and then the Grimrock community.
Not sure even Komag could survive on LoG mods but that's definitely a great argument in favor of paid mods. That LoG1 overhaul was easily worth 10 euro.