Mission 14: Enigma
In this exciting update of Alien Assault, our team of space marines must find a relic lost somewhere in this area of the Space Hulk. We don't know the exact coordinates so we should trust our team to find it in this labyrinth.
We've chosen a balanced build of weapons for our team this time. One vulcan cannon, for excessive power, two flamethrowers, really useful to block enemy movement, and two bolters, because I dig unlimited ammo.
We'll split the team in two, to cover a wider area faster.
The eastern team prepares to face the incoming aliens from the entry point.
The sergeant's weapon gets jammed, but he slashes the xeno with his power sword. But we receive a warning from the commander, as more aliens are about to come from his back.
A bit suicidal, but the only thing we can do, we set our marine with the flamethrower to wait for the incoming alien and fight in melee.
Luckily, this time worked and the alien gets smashed in the floor.
We won't risk anything this time, though, as we block the entry point with fire and wait to the next turn to get more AP to deal with the xeno.
The western team doesn't have many trouble, as the Vulcan cannon's massive power stops everything in front of them.
Now, with full AP we can set up a proper defense against the alien.
One less xeno and no time to waste.
The western team must face incoming aliens from two sides, but it shouldn't be a trouble.
The incoming alien from the south was just a radar interference, and the other one is killed.
Still no signs of the relic.
An unexpected alien comes from our back and we set it on fire, but manages to survive! We're fucked now...
We're desperate and this is the only thing that could work right now, let's go ahead and try.
Meanwhile, the western team keeps searching for the relic, now split in two. They've blocked one entry point with fire, as one alien was trying to come.
And at the eastern team our sergeant fails the shot and so his comrade gets killed by his incompetence!
There's no time for mourning though, we must hurry to find that relic.
The western team doesn't stop facing enemies but they easily dispatch them.
That was close, though.
Still no signs of the relic and soon we'll have burnt all the fucking area.
Searching, searching, searching...
Aha! It was fucking time!
Be wary though, we've haven't completed our mission yet, we have to retrieve it to the extraction point.
Bang!
The relic is in our hands now, now hurry!!
Our sergeant is alone against more incoming enemies.
And as usual, his weapon gets jammed.
But unjams it and kills the xeno.
Our priority right now is retrieving the relic safe, so the flamethrower soldier blocks the passage between the rooms to avoid the alien coming for them, leaving the sergeant to face him.
We don't have a moment to rest.
Not much trouble for our mighty sergeant.
Another blood splatter to clean up.
Hurry! We're close to the extraction point!
The sergeant is surrounded!
And the western team is getting attacked too!
Will he survive this onslaught of aliens?
No.
But the western team keeps advancing, with no fear of their enemies!!
We're almost done!
Incoming aliens right ahead, but they're too far to pose any trouble.
Another blood splatter on the way.
And one more.
Our flamethrower soldier stays at the back to give them some more time.
His sacrifice won't be forgotten...
Another victory for the emperor!!
Our only two surviving soldiers get awarded for such a great job retrieving the relic.