Burning Bridges
Enviado de meu SM-G3502T usando Tapatalk
Since the tycoon mode in the game sucks and will probably never be fun, the idea is therefore to do something a little different. I will present some of the best car models (I think) for you to judge, ridicule or admire. We will see what becomes of this ..
Unless otherwise stated you can BUY all of the cars, a price is stated and included in the poll above. But be warned that I may run a count on how much money you owe me!
The prices are very fair, you can for example get a sports car starting from ca 8000$ (apparently this takes place in a world where the $ is not affected by any inflation). Prices can only go one direction, that is up!
Completed cars:
DMW Barracuda 600 [1960] 8,200$ zipfile
Jensen Malström Mod 6718 C [1967] 8,400$ zipfile
Jensen Malström Mod 6818 [1968] 13,200$ zipfile
Dillinger El Cabron 1965/0 [1965] 11,700$ zipfile
Dillinger GT 67 HP [1967] (Race car) currently not for sale
Dillinger GT 67 LP Production [1967] ca 27,600 $ - zipfile
Folgore 451 Fulmine [1969] (prototype) not for sale
Folgore 452 Fulmine [1969] Production 142,800 $ - zipfile
Proll-Cosplay V6 Turbo [1975] 15,600$ - 25 units sold out - zipfile
Proll-Popamol V6 [1976] 18,500$
Proll-Popamol V6 Turbo [1976] ask for details
BRC Tornado Mk. 7 [1974] 14,690$ zipfile
BRC Tornado Mk. 8 Early Model [1976] 28,000$ - 54,600$
Vorwärts RS 1150 - Citizens of East Germany only - waiting list 17.5 years
ZLIN 911P1 [1991] 60,000$ zipfile
SIDE BY SIDE ()
Base prices are the value estimated by the game (roughly 2 times the production cost), plus some percentage that is a good indicator how successful the car is (meaning that if I can add extra profit to the base price and still stay competitive it means the car is vastly superior to the competition). Competitiveness values in the 90s is all right, but any competitiveness over 100 is great, because it means the car is more desirable and affordable than any of the competitiion.
Otherwise specified, all cars have been made without and changes to the quality sliders. This is not because I have anything against that, but because I find it impossible to compare and improve the cars afterwards.
Quality is highly reflected in the price. Obviously you can "buy" a lot of performance with money, but the right way is to use no quality sliders until the very end. I can later increase it for extra performance, such as race track and premium cars, but I always try to make the first production model 100% quality neutral.
I try to make videos too of stuff that I find interesting. Gimme a break, it takes time to upload
1975 Cosplay V6 Turbo
1969 Folgore V12 delivering ca 430 horsepower
1967 Cosplay DFV V8
Research on a 3 cylinder sports car Made in East Germany
AUTISM INTENSIFIES!!!!
SIDE BY SIDE (ENGINES)
And here an attempt to put all the knowledge neatly in one table .... at least for the sports cars in the 1960s and 1970s
Unless otherwise stated you can BUY all of the cars, a price is stated and included in the poll above. But be warned that I may run a count on how much money you owe me!
The prices are very fair, you can for example get a sports car starting from ca 8000$ (apparently this takes place in a world where the $ is not affected by any inflation). Prices can only go one direction, that is up!
Completed cars:
DMW Barracuda 600 [1960] 8,200$ zipfile
Jensen Malström Mod 6718 C [1967] 8,400$ zipfile
Jensen Malström Mod 6818 [1968] 13,200$ zipfile
Dillinger El Cabron 1965/0 [1965] 11,700$ zipfile
Dillinger GT 67 HP [1967] (Race car) currently not for sale
Dillinger GT 67 LP Production [1967] ca 27,600 $ - zipfile
Folgore 451 Fulmine [1969] (prototype) not for sale
Folgore 452 Fulmine [1969] Production 142,800 $ - zipfile
Proll-Cosplay V6 Turbo [1975] 15,600$ - 25 units sold out - zipfile
Proll-Popamol V6 [1976] 18,500$
Proll-Popamol V6 Turbo [1976] ask for details
BRC Tornado Mk. 7 [1974] 14,690$ zipfile
BRC Tornado Mk. 8 Early Model [1976] 28,000$ - 54,600$
Vorwärts RS 1150 - Citizens of East Germany only - waiting list 17.5 years
ZLIN 911P1 [1991] 60,000$ zipfile
SIDE BY SIDE ()
Base prices are the value estimated by the game (roughly 2 times the production cost), plus some percentage that is a good indicator how successful the car is (meaning that if I can add extra profit to the base price and still stay competitive it means the car is vastly superior to the competition). Competitiveness values in the 90s is all right, but any competitiveness over 100 is great, because it means the car is more desirable and affordable than any of the competitiion.
Otherwise specified, all cars have been made without and changes to the quality sliders. This is not because I have anything against that, but because I find it impossible to compare and improve the cars afterwards.
Quality is highly reflected in the price. Obviously you can "buy" a lot of performance with money, but the right way is to use no quality sliders until the very end. I can later increase it for extra performance, such as race track and premium cars, but I always try to make the first production model 100% quality neutral.
I try to make videos too of stuff that I find interesting. Gimme a break, it takes time to upload
1975 Cosplay V6 Turbo
1969 Folgore V12 delivering ca 430 horsepower
1967 Cosplay DFV V8
Research on a 3 cylinder sports car Made in East Germany
AUTISM INTENSIFIES!!!!
SIDE BY SIDE (ENGINES)
And here an attempt to put all the knowledge neatly in one table .... at least for the sports cars in the 1960s and 1970s
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