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Let's play err, play & watch: David Wolf, Secret Agent

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,872
Divinity: Original Sin
torpid said:
Nice cleavage on Miss O'Neal!
That's DOCTOR O'Neal :rpgcodex:

So it's mostly the team, plus a few actors who never showed up in any other "film". TV actors maybe?
IMDB lists TV actors too, and the ones I checked aren't even on there. My guess is they put out a small ad in the local paper and auditioned nobodies. Much cheaper (and keep in mind this was 1989; the game's whole budget was like $100K). I think they did the same for Heart of China (the leads aren't Dynamix team either, and they're people I never heard of).

ironyuri said:
What the fuck? Who wears glasses like that indoors with the lights on to answer the do-
You forgot that it was also (supposedly) the middle of the night.

Infact, this game is so terrigoodbad that I think it warrants this
Game? what game? In two updates you've only seen 3 gameplay sequences of one minute or so each so far. There's only 2 more before the end of the game...

Crooked Bee said:
This game's, uhm, facial expressions are killing me.
The "surprised" one is the lulziest, IMO. Though Lt Brooks (the guy who greets you on the submarine) also made me go :what: when I first saw him.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,209
This is something I will never understand. Would it kill our kwans to yield to demands once in a while? I mean I can understand the "we will never negotiate with terrorists!" shtick as long as you HAVE a backup plan, but when it comes down to either paying a ransom or praying... seriously, do you expect God Almighty to just strike down the Shadowcat when it's in mid-flight?

But didn't you know?? Amerikwans believe that retreating is for pussies, they will never back down no matter the cost!! Also, MOAR!!!
 

Donaroriak

Augur
Joined
Jan 19, 2006
Messages
101
Project: Eternity
I like how Stock waits until Wolf wakes up in the plane instead of strangling him in his sleep or something... reminds me of the Dr. Evil monologue in the first Austin Powers ;)
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,295
So now we know that Alpha Protocol was actually a spiritual successor to this game...

:thumbsup:

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:retarded:
 

Sceptic

Arcane
Patron
Joined
Mar 2, 2010
Messages
10,872
Divinity: Original Sin
UPDATE 3: DRAX ISLAND

PREVIOUSLY ON DAVILD WOLF SECRET AGENT...

As David Wolf's plane nears Drax Island, where the evil organization VIPER is holding the Shadowcat in preparation for nuking Capitol Hill, an ominous ticking sound is heard...

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Tstock.png
That's the sound of your death, Wolf.

Tstock.png
I've just set a small, but reliable, bomb to explode in 20 seconds.

Tstock.png
I hardly regret to say that there's only one parachute on board.

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I would like to take this moment to say how honored I am that an esteemed oldfag with a very low post count, Donaroriak, has risen from the grave to comment in my LP. More specifically, to voice what all of us are thinking: WHY THE FUCK DID GARTH STOCK WAIT UNTIL REACHING DRAX ISLAND TO DO SOMETHING ABOUT WOLF? Or, since he's holding a gun in the first place... why not just shoot him? Unfortunately, as Garth will be leaving this world shortly, we will never know.

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Hey, this bomb looks pretty small. I'm sure the clever thing to do would be to throw it out after Garth!

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Nope, Wolf throws himself out instead. Hey look, Xbox pad icon = arcade coming up!

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This isn't a very difficult action scene but it's annoying. You have to get Wolf to fall on top of Stock. However the game is finnicky about what constitutes the two meeting, and missing him means instant death (and the game over I showed in the previous update).

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Stock also moves around, and it is entirely possible for him to move into a position that makes it impossible to ever catch up to him. I don't know if it's a programming oversight or what the designers were thinking.

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The key is to tilt full down (thereby increasing fall velocity) as soon as Stock is right under Wolf. If you're lucky, catching him can be extremely easy.

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CHARGING SUCKER PUNCH.

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RENEGADE SHEPARD STRIKES AGAIN!

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:yeah:

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Right, remember the original plan March suggested? Get onto the supply truck and use it to sneak in. Here's the truck, and here's another positioning arcade. This time the truck moves at a constant velocity, so you just have to time your fall so you land directly on top.

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Landing near it causes Wolf to be captured. Landing in front of it causes Wolf to be run over.

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This looks like perfect positioning, so fall away!

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Uh-oh. The guard must've seen Wolf landing with the parachute!

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Nope, apparently not. Fatso Vasto really should hire more competent help.

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Wolf gets off the truck and runs for cover.

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Tboor.png
Mr. Vasto, Dr. O'Neal has escaped.

Well well, she's not your typical damsel in distress after all...

Tvasto.png
She can't get out of the complex. Alert all the guards at once!

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Yes sir, Mr. Vasto. We'll find her.

Tvasto.png
Double check the hangar. The SF-2 is scheduled to take off soon and I want nothing to interfere.

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Woops. Where did he come from?

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These shots were all meant to show you Wolf running away, but I was too slow taking the screenshots. And I'm not playing the parachute sequence again.

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The camera pans around the Shadowcat, showcasing the game's awesome next-gen 3D engine.

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And Wolf gets in the plane.

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Hey, look who's here!

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Twolf.png
So what are you doing here?

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Sabotage. David, I didn't think that you would make it.

Twolf.png
Gee, your confidence is overwhelming.

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I'm sorry...

Tkelly.png
I just couldn't let this baby of mine fall into the hands of Mr. Fatso.

Twolf.png
That's Vasto.

Real subtle guys.

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Tkelly.png
Starting init sequence.

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If you thought Wolf and Kelly's SHOCKED expressions were as :retarded: as it can get, boy were you wrong.

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FULL ALERT!

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Uh-oh, a helicopter's after us! (don't ask me why Vasto didn't just post guards inside the Shadowcat's hangar...)

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Tkelly.png
David, blow out the hangar doors now or we'll never get out of here.

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Well, there's not much to do. Just fire away!

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That's a little fourth wall breaking isn't it :?

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Shit, first the helicopter, now a tank too!

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Caught between a rock and a hard place!

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Tkelly.png
I think so.

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Stay at full throttle.

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:rage:

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This is the point where I start hitting the arrow key like mad.

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:yeah:

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Tvasto.png
Shoot him down! NOW!!

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This is the most annoying sequence in the entire (lol) game. You can't shake the missile off, so you have to veer dramatically when it's close behind you to avoid it temporarily, until it locks again. However, you need to be going very slowly and maneuvring carefully to fly through the hangar without smashing into it. I couldn't therefore take any snapshots of this sequence. Once you manage to fly through the hangar...

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:yeah:

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Tvasto.png
Bring Wolf down!!

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Tkelly.png
... targeting is active, and I've put the missiles on line.

Another scene for which I couldn't get any screenshots. You need to shoot down both jets before they shoot you down. Your missile will lock on them, but only if you keep the jet in your targeting area, which is easier said than done since the other jet will be behind you doing the same thing to you. If the jets manage to shoot you down, you get a different game over, since the Shadowcat gets destroyed and can no longer be used by Vasto.

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Fun fact: this is Kevin Ryan, one of the top people at Dynamix and, I believe, co-founder of the company along with Jeff Tunnell.

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Tmarch.png
This is strictly off the record, Sher. Ok?

Treporter.png
Sure, I understand.

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David Wolf saved millions of lives the other day.

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He's a hero. Maybe the biggest this country has ever seen.

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They'll never know it though. Security and all.

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That's all I can tell you. David Wolf died a hero.

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Of course we can't have any of this, so Wolf gets to shoot down both jets instead, much to Vasto's dismay.

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Tkelly.png
Don't worry, I've put the ACLS on.

Twolf.png
Automatic Carrier Landing System. Very impressive toy, Kelly.

Tkelly.png
Thanks.

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The Nimitz is in this area.

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We should be down in a few minutes.

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The Nimitz! Why the hell didn't they help us against Vasto!

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No comment.

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Probably a hook for a sequel that was unfortunately never made.

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Tmarch.png
I'm sorry, Wolf isn't available. He is returning by ship with Dr. O'Neal.

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No, it's not a pleasure trip. Strictly business.

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Wolf needs background information for his report. Probably up to his neck in paperwork right now.

I think you will find that something other than his neck is up something other than paperwork...

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Twolf.png
You know, Kelly, we could take a break.

Tkelly.png
We're here on business, David. This isn't a pleasure trip.

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Of course.

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How's THAT for a twist ending! Bond Wolf did NOT get the girl after all!

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The credits start rolling as the "camera" pans along a dark silhouette...

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... which is then revealed to be that of a naked woman, in typical Bond opening credits fashion.

Thanks for watching, and I hope to see you all in my next Dynamix LP: Heart of China!
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,295
agent_229.png


I think that doing a barell roll
would be even better idea...

:yeah:

:clap:
 

torpid

Liturgist
Joined
Aug 2, 2010
Messages
1,099
Location
Isma's Grove
agent_249.png


David Wolf blue-balled.

Nice job finishing this highly interactive, action-packed game :salute:

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Someone needs to replace the text with "The President is a computer!" or something equally derpy.
 

Donaroriak

Augur
Joined
Jan 19, 2006
Messages
101
Project: Eternity
IIFXE.png


Can't wait for Heart of China now that this game interactive fiction movie is over
 

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