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Mass Effect 3 sure sounds fun

curry

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http://kotaku.com/5887288/this-man-has-played-through-mass-effect-3-and-he-likes-it-a-lot

You have to scan the planets to find key objectives, to find away-team missions, to find resources that actually solve RPG quests back on different planets. You have to bring things back to a planet and talk to people and they'll be like, 'Oh, cool, I'll help you now' and that kind of thing. If you scan more the Reapers start coming in and you have to evade the Reapers in the system by literally having to drive the ship around. It's actually kind of fun.

"There's no limit on scans now," he added. "There's no limit on probes. That's not a constraint anymore."

Unlimited planet scanning? Whohohhooo!
 
Self-Ejected

Ulminati

Kamelåså!
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Belated spoiler: Yes, Ray is Ray Muzyka and Greg is Greg Zeschuk, co-founders of BioWare. Yes, developers usually rave about their own work. But, hey, at least Ray has played the game. He knows what it's all about in ways that we don't.

Sounds like an impartial and trustworthy source.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I'm so glad these men never actually practiced medicine. Can you say "malpractice"?
 

RPGMaster

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This article is a piss-take, right?

And since when was that fucking mining shit "exploration"?
 

WhiskeyWolf

RPG Codex Polish Car Thief
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If you scan more the Reapers start coming in and you have to evade the Reapers in the system by literally having to drive the ship around. It's actually kind of fun.
I smell bullshit here.
 

Menckenstein

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lol "It's actually kind of fun" from one of the Doctors.

"She's actually kind of cute"
 

Xor

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Meanwhile, at Bioware headquarters:
"Hey guys, people were generally OK with the driving sections of ME1, right?"
"Right, although I think we could do better. We need something to make that part of the game more interesting."
"Let's remove the driving sections entirely and replace them with a shitty minigame! It's genius!"

Later:
"Well, people hated the planet scanning in ME2, right?"
"Yeah, we really screwed up there. Who thought that would be fun?"
"Let's bring it back in ME3, except this time make it essential to completing side quests!"
 

Infinitron

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Driving was SHIT in ME.

It was shit, but on the other hand, it sort of added to the game's Trekkish "go where no man has gone before" exploratory atmosphere - which was forgotten in the sequels, of course.
 

Captain Shrek

Guest
How is addition of shit content a desirable thing? But alright. If they had actually done it better in ME2, I would not have minded. The problem was that ME was shit on every front:

1) Terrible combat design
2) Terrible writing
3) Terrible Driving
4) Shallow Character creation

What was I supposed to like?
 

Mrowak

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Driving was SHIT in ME.

It was shit, but on the other hand, it sort of added to the game's Trekkish "go where no man has gone before" exploratory atmosphere - which was forgotten in the sequels, of course.

You know, actually flying around in the hovercraft around planets in ME2 was some great fun - it was far more exciting than that MAKO shit in the original. I was actually hoping this section would make a comeback whereas planet scanning would die altogether.

WTF, planet scanning? Who on earth could get even the slightest bit of enjoyment from that? When playing ME2 I immediately set my resources to 500000 and happily pop the moles through and through.
 

Oriebam

Formerly M4AE1BR0-something
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Driving was SHIT in ME.
I realize driving was slow as fuck and you couldn't efficiently ram shit(or couldn't at all, I don't remember) but what was so shitty about it besides that?

Driving was SHIT in ME.

It was shit, but on the other hand, it sort of added to the game's Trekkish "go where no man has gone before" exploratory atmosphere - which was forgotten in the sequels, of course.

You know, actually flying around in the hovercraft around planets in ME2 was some great fun - it was far more exciting than that MAKO shit in the original. I was actually hoping this section would make a comeback whereas planet scanning would die altogether.
DLC, bro. They don't have the time to put such non-essential minigame shit on the final release. You should be thankful they made the planet scanning minigame on time, imagine how shitty the DLC-less game would be if they limited what you could and couldn't upgrade and buy. :smug:

they really fucked the game up on the higher difficulties man, on the highest difficulty the driving sections feel more like a cover shooter than the rest of the game, what the fuck
 

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