The Last Remake Of -- Apocalypse Now
The Last Remake Of -- Apocalypse Now
Before the parody of Mass Effect on the Codex, this future media mayhem registered no pings on my sonar.
What buzz there was about ME had zero effect.
Bioware owes VD and the Codex for the brilliance of extreme dialogue. Invoice 'em.
Aggression is stereo typed as physical violence.
Real life, every day life, it is articulate and inarticulate communication.
Some call it dialogue.
Out side of the console sales pitch , and marketing guerilla ideologies, Nex Gen game p-ay is notoriously, non verbal.
Nex Gen *immersion* can be likened to a repetitive motion treadmill of killing and looting patsy AI's.
Familiar action and shiny reward, mice in a maze. 3-D Pac Man.
Teh fun for minutes or hours, then boredom forces the addicted to seek the 'rush' of the nex- 'new' fix.
Sells lots of boxes.
ME parody: I bit at the bait. for some instant in time, I believed that something truly new was possible.
Recall the moment in Apocalypse Now when the rogue Brando character witnesses his moment of truth.
That diamond of revelation speech when the American Colonel goes over to the dark-side,
and embraces the ""horror"" that Conrad's lost soul was scripted to fear and repent.
The brilliance?
Why playing the role of the renegade, to the hilt.
Extreme behavior -- aggressive dialogue -- full contact body language.
Punished and rewarded.
Kick the passive and contented out of their 'entitled' safe zone.
Slap the cud chewing losers out of their warm and fuzzy stupor.
Take the leadership principle and beat the sheep into sharks.
Think: what would Conan do? No! Do what Jack Bauer DOESz!
""Your not killing them fast enough, no one gets a pee break until we fill these body bags!"
Tru-bawls charisma is not a shiny Tinker Bell aglow.
Anger and aggression empower a new passion play.
A rock'em, sock'em, kick'em, roll'em messiah!
Save the delusions of grandeur for the wanna-bee's ... and your biographers .... Be BOLD ... Be BAD ... BE BAUER !1!
Imagine playing a role where you had no real concept of how BAD you had to be.
J. Conrad's trader gone 'native'. Coppola's Green Beret gone bad.
Nex Gen *immersion* principles are suddenly a silent film of mincing mime's, ... limited to comic hand gestures on the game pad ...
Consider riding a manic rage,
sliding on strategies' razor edge.
Bellow, grab, shake, command.
Kick ass and seize the moment to motivate your team to win.
Be the leader you always knew you could be,
and dare to be as brutal and direct as YOU deem to be.
One - true - leader principle to bind them all,
Vince Lombardi: ""Winning isn't everything, it's the only thing"".
Dreams fade.
Bioware plays it safe commercially and loses the shot at the happy accident of 'art' in entertainment.
"Art"? Happy accident? Some dare say FO.
No. It's not about making a product in this Nex Gen, it's about making smart money. Smart money is safe money, (unless it's other people's money).
Simple ageless human nature. The only - probable - aspired absolute: "" the one that dies with the most toys .... teh winz""
Even after the news that this collar grabbing was parody,
I have this brilliant moment,
of a 'Once and Future' role that ---> plays you,
no trussed up Captain Kirk,
but shining-crazy-diamond Colonel Kurtz.
VD, your Mass Effect will always be my Mass Effect.
Salute.
4too