rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
Been playing this a bit and having fun
Combat is like blobber combat, you can have your own party of companions you recruit or play with friends(yuck). Visuals are rather well done. Actually has a decent story/quests. Has a base building aspect where you recruit your companions to/send tamed animals to.
As for monetization, the fourth & fifth party slots are unlocks for NPCs only, you can party with regular people just fine up to 5. I considered this to be the 'purchase' for the game after sinking about 30 hours into it, I had gotten enough enjoyment out of it by that point to consider it worth purchasing.
I'm on the newer server(Rylenback), the one with the younger age on the server select screen.
Crafting is actually pretty fun, there's no standard 'copper->bronze->iron'-tier material scheme, it's more like Star Wars Galaxy where each material has a set of properties that make it better or worse for what you're crafting.
Game is surprisingly very polished with a good UI. They apparently made a similar game before but it looks much rougher, guessing they learned from that experience.
tips:
you can click on a skill from the left sidepanel and it will show numbers in your inventory on top of items with the skill value the item has
'g' harvests the nearest resource
'f' engages the nearest enemy
Combat is like blobber combat, you can have your own party of companions you recruit or play with friends(yuck). Visuals are rather well done. Actually has a decent story/quests. Has a base building aspect where you recruit your companions to/send tamed animals to.
As for monetization, the fourth & fifth party slots are unlocks for NPCs only, you can party with regular people just fine up to 5. I considered this to be the 'purchase' for the game after sinking about 30 hours into it, I had gotten enough enjoyment out of it by that point to consider it worth purchasing.
I'm on the newer server(Rylenback), the one with the younger age on the server select screen.
Crafting is actually pretty fun, there's no standard 'copper->bronze->iron'-tier material scheme, it's more like Star Wars Galaxy where each material has a set of properties that make it better or worse for what you're crafting.
Game is surprisingly very polished with a good UI. They apparently made a similar game before but it looks much rougher, guessing they learned from that experience.
tips:
you can click on a skill from the left sidepanel and it will show numbers in your inventory on top of items with the skill value the item has
'g' harvests the nearest resource
'f' engages the nearest enemy
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