oddech_wymarlych_swiatow
Arcane
- Joined
- Apr 5, 2013
- Messages
- 2,435
I understand that most of small indie teams doesn't give a shit about things like old operating system or really old hardware because they are using modern resource hog engines but it's kinda annoying that game demands so much computing power comparing to how it looks like.
Question is - are there any glorious exceptions to the rule?
And no, pixel art game demanding 'just' Core 2 Duo is not an example of low requirements, it is an absurd when a CPU that handles Crysis fine can barely run Hades, wtf?
I've read that minimum specs for CrossCode is low-end Pentium 4 so let's say it is a borderline.
Any ideas?
Question is - are there any glorious exceptions to the rule?
And no, pixel art game demanding 'just' Core 2 Duo is not an example of low requirements, it is an absurd when a CPU that handles Crysis fine can barely run Hades, wtf?
I've read that minimum specs for CrossCode is low-end Pentium 4 so let's say it is a borderline.
Any ideas?