janjetina
Arcane
Shannow said:janjetina said:Shannow said:On another note: Why do elitist fanboys always pretend that people who want change (improve) something about the game are stupid? Oh, wait. Because they are elitist fanboys.
E.g. : Let's change Fallout by making it a real time 3d FPS?
Change is good, when the aim is logical consistency or increased challenge. When the desired result is removing the challenge or decreasing the complexity, change is usually bad.
On another note: Why do elitist fanboys always pretend that people who want change (improve) something about the game are stupid? Oh, wait. Because they are elitist fanboys.Fixed to make sense.Gaining good/lawful points for supressing a hunger that would destroy you faster if you indulged in it was a flaw, that should be addressed.
Seems Obsidian shared my opinion. But of course there was no need to fix anything since desired result of any change is removing the challenge or decreasing the complexity.Mask of the Betrayer Fixes (WARNING: Spoilers)
The Spirit Eater abilities Supress, Gorge and Ravenous Incarnation will no longer alter the PC's alignment.
You seem to have problems with reading comprehension. The people asking for a change to Spirit Meter on this topic (Vibalist, who thought that it was so hard it made him quit the game, and Barghest, who rushed through the dialogs because he thought that Spirit Meter ran during the conversations), were definitely not asking for improvements, but for simplification, and / or removal. Then you have blundered in with your "fanboys" remark, probably as a result of a childhood trauma or a butthurt from another, older, forgotten, topic.
Sorry to burst your delusional fantasies, but please show where I, or anybody on this topic for that matter, wrote that "The Spirit Meter system is perfect and should not be changed in any way". Instead, I claim that, while some changes (including the ones you stated, as seen in my post that you quote-butchered) were constructive, others, that would result in simplifying the system, making it accessible to dumbfucks are unwelcome.
Maybe they <s>changed</s> fixed that, too. You could rest, suppress, rest, suppress... and never had to devour anything. Thus <s> removing the challenge and decreasing the complexity</s> applying logical consistency and increased challenge...
Does it contradict anything I posted before, or are you just playing stupid for the kicks?
That is exactly what I meant. Elitist fanboys attacking any criticism. Of course change can be bad. It can also improve a game. You all always assume the former, never the latter. And look like fucking dicks doing so.
That is incorrect. It depends on the point of the criticism. The original poster found the Spirit Meter too difficult. It made him rush through the game and the dialogues. That is not valid criticism and presents no reason for change. You did, but you had to spice it up with some dumbfuckery, to show how special you are.
Anyway, was sorta hoping for some other mods for MotB. If you all want to bitch about stupid people criticising the perfect implemention of the spirit-eater mechanics you might consider opening another thread or digging up one of the old ones.
I'm hoping for MotB mods as well. I've looked on NWVault, but haven't found anything.