oldmanpaco
Master of Siestas
What is the ideal starting level for a mod? I was thinking in the 3-5 range so the chars will not get wiped out right away but are not to powerful.
What say you?
What say you?
I don't intend to allow mages/sorcerers/warlocks to be selectable classes. I also don't intend to have them as companions in the first part of the mod.Darth Roxor said:I'd say 4, but I'll vote 5, since 4 is NOT PRESENT, ASSHOLE.
level 4 is pretty much the moment when a critical hit for 5 damage doesn't instagib you, and it's still before the fireball madness, which shouldn't be available right from the start.
I was tempted to just post for a second, but I suspect there is a good reason you want to do this. Are you thinking of a low-magic (or outright no-magic) setting, or is it something else? I play nothing but spellcasters in games like NWN so not being able to pick one is a serious drawback for me unless there's a solid justification.oldmanpaco said:I don't intend to allow mages/sorcerers/warlocks to be selectable classes. I also don't intend to have them as companions in the first part of the mod.
oldmanpaco said:So far with 36 votes the weighted average is 2.8.
I know the OC had you at lvl 3 after the prelude. Who remembers what level were you in BG after CK?
Malakal said:Level 3 just to avoid REALLY annoying deaths due to one hits.
BTW if You intend to disallow arcane spellcasters make sure to design encounters with the usage of warrior abilities in mind - otherwise You get point-and-die kind of game.
oldmanpaco said:I’m also looking at tweaking different resistances (slashing/blunt/piercing) based on armor type. That way there is more to picking your feats/weapons/armor than just what does the most damage or what has the highest AC.
oldmanpaco said:I know the OC had you at lvl 3 after the prelude. Who remembers what level were you in BG after CK?
Rageing Atheist said:oldmanpaco said:I know the OC had you at lvl 3 after the prelude. Who remembers what level were you in BG after CK?
Candlekeep? Level one. I typically got to level 2 around Nashkel.
DramaticPopcorn said:Lvl 3 is always a way to go.
About Armor Class and Damage Reduction: I think DA got it right and it is pretty easy to implement such system in NWN2 just by editing item properties.