sqeecoo
Arcane
- Joined
- Dec 13, 2006
- Messages
- 2,622
Dicksmoker said:So sqeecoo, what about that bit that the reviewer was saying about the game being too much of a chore to play more than once?
Well, your experience might be different, but I've just finished the game with one character, and I must say I'm having a hard time resisting playing the game with the next character, simply because I have exams I have to study for. The game can be frustrating, but the trick is that the events in the game are equally frustrating for your character. There were quite a few occasions where I felt like saying "oh god that's it, I can't take any more for fucks sake", and the dialogue options allowed me to say exactly that. I wouldn't say playing the game is always exactly comfortable, but the game does an absolutely awesome job of making you feel exactly as your character does. I find that very impressive - very few games have managed to achieve that.
JarlFrank said:Well, the problem in Pathologic's case surely was that they trusted the professional translator to do a good job, but they failed. It's unlikely they intended the tanslation to be crappy since they're now working on an improvement.
Well, if they really hired a professional, they should sue him.
cardtrick said:On the other hand, squeeco's not being a blind fanboy when he says that the bad translation almost seems appropriate -- it's just about as disjointed, broken, and bizarre as the game's setting, so all is well.
In other news, this game has a fantastic beginning. The "meta" aspect is a little pretentious, maybe, but it's also damn intriguing.
Thanks, I'm glad you agree with me about the translation. I almost see it as a feature, not a drawback.
But I agree, there is a very fine line between being pretentious and being meaningful. However, I think the game delivers, especially on the meta aspect. Oh yes it does. The RPS article says that there are two overarching themes in the game - meat and theater. It says the latter (the meta aspect) is underdeveloped, but I am sure the guy missed a few crucial things towards the end. The theater is even more developed than the meat thing. As I said, I didn't expect too much from the ending, but I was blown away - specifically regarding the meta aspect.
A word of advice though - use the walkthrough. If you prefer, don't use it in advance, but use it to check if you have missed anything, especially towards the end. The RPS article over-exaggerates the difficulty, but the game really does not pull any punches - it's easy to miss extremely important things if you rely on the obvious stuff and quests and don't try to figure some things out for yourself.
The thing is, you probably can't figure out the absolute truth, but it does not matter (I'd have to spoil the ending to explain why). And they also say the Devotress storyline (the third character) adds a whole new dimension to the story.