Brother None
inXile Entertainment
- Joined
- Jul 11, 2004
- Messages
- 5,673
Are you sure you're just hearing me out and not trying to prove me wrong, VD? I'm not the enemy here, I'm just making suggestions, not trying to predict doom for AoD.
Perhaps that's part of the problem, then.
No, I don't think. It doesn't promote the game in any way, nor does it give a full set of information to anyone who doesn't know you. Peter Molyneux can answer "a role-playing game" when talking about Fable 2. So can crazy Japs when talking about Final Fantasy MXCLIV. It doesn't mean anything to anyone who doesn't know your specific definition and limitations to role-playing games.
So to "actively selling the game" to the people you're thinking of are limited to the people used to your lingo, your definitions, your requirements of games. Who are those people? Codexers. People from the Watch, NMA, GB or other places might agree with you, but they won't understand you.
Yes, it does. There's nobody talking about NMA right now ('cept us). The fact that I keep bumping into times when people discuss NMA and what it's doing doesn't fool me into thinking it's a popular subject anywhere other than within our little circle or at the forums completely obsessed with how evil NMA is (SA, QTT, TTLG). The rest of the internet doesn't care, and the NMA referrer list doesn't fool me into thinking they do.
It really shouldn't make you think the same of AoD, either.
Flawed by default, not incorrect by definition.
True and not true. I already explained why I don't think the current AoD community is ideal for that, but beyond that, encouraging your community to spread the word and even giving select individuals the right to speak to site's officials in your name (which encourages them to do more, even further) works a lot better. They don't magically become less honest by becoming official, and only a really reactionary and prejudiced group of people would react in such a way to such an individual.
In my view, the word of mouth is slow now and should be sped up nearing release. How do you intend to do that?
That's part of the story, not all of it.
That's nonsense, why this artificial dichotomy? The Codex is:
c) an above-average intelligent and critical community with an insular attitude and its own lingo, which makes it inaccessible to other people and not apt to expand greatly, and a tendency towards conservative movement.
Or d or e or f. What the hell @ that artificial separation into two ridiculous and completely untrue options, though.
Vault Dweller said:I really don't see it as a Codex-only comment
Perhaps that's part of the problem, then.
Let's step back for a second and consider what kind of game AoD is, what kind of people it will appeal to. I actively sell the game, its concept and features, to people who may find them appealing, to people who either like these type of games or sick and tired of the alternative and ready to embrace AoD gameplay.
(...)
I said "a role-playing game". That's a very specific answer for those who actually want a role-playing game, don't you think?
No, I don't think. It doesn't promote the game in any way, nor does it give a full set of information to anyone who doesn't know you. Peter Molyneux can answer "a role-playing game" when talking about Fable 2. So can crazy Japs when talking about Final Fantasy MXCLIV. It doesn't mean anything to anyone who doesn't know your specific definition and limitations to role-playing games.
So to "actively selling the game" to the people you're thinking of are limited to the people used to your lingo, your definitions, your requirements of games. Who are those people? Codexers. People from the Watch, NMA, GB or other places might agree with you, but they won't understand you.
Which doesn't change the fact that a lot of people discuss NMA, does it? Whether or not you track it every day or ignore completely, the fact remains - some people somewhere are talking about NMA right now.
Yes, it does. There's nobody talking about NMA right now ('cept us). The fact that I keep bumping into times when people discuss NMA and what it's doing doesn't fool me into thinking it's a popular subject anywhere other than within our little circle or at the forums completely obsessed with how evil NMA is (SA, QTT, TTLG). The rest of the internet doesn't care, and the NMA referrer list doesn't fool me into thinking they do.
It really shouldn't make you think the same of AoD, either.
Well, if you are not much of a forum goer, your forums observations are flawed by default, no?
Flawed by default, not incorrect by definition.
And how would he do that? How would his "professional" word-spreading efforts be different from what he does now? I mean, we all hate people who show up on our forums and start spreading info professionally. We throw sticks at them and throw them out eventually. In my opinion, the only successful "viral marketing" approach is when it's done from the heart and by people who already belong to a certain community
True and not true. I already explained why I don't think the current AoD community is ideal for that, but beyond that, encouraging your community to spread the word and even giving select individuals the right to speak to site's officials in your name (which encourages them to do more, even further) works a lot better. They don't magically become less honest by becoming official, and only a really reactionary and prejudiced group of people would react in such a way to such an individual.
In my view, the word of mouth is slow now and should be sped up nearing release. How do you intend to do that?
So, what we have here is a simple disinterest, which is very, very understandable. I was very reluctant to give Prelude of Darkness a chance myself and only being utterly disappointed with Morrowind and having absolutely nothing to play, tried the game and was instantly sold. It wasn't an easy decision though and that's the biggest problem indie games are facing. They are being perceived as a fan-fiction equivalent of games, basically.
Let's be serious here. If a game like AoD with all its features and Fallout influences was announced officially by a reputable company, NMA members would be all over it, crying with joy. I'm not complaining, mind you, just stating the obvious.
That's part of the story, not all of it.
Why? The Codex is either:
a) a great RPG-oriented hub offering discussions, content you won't see anywhere else, and even conversations with many developers. I can't think of a better RPG site, in which case it's an honor to have AoD forums here.
b) some kind of sleazy underground site, avoided by intelligent people and not mentioned in a good company, in which case having the forums here is a tragic mistake.
That's nonsense, why this artificial dichotomy? The Codex is:
c) an above-average intelligent and critical community with an insular attitude and its own lingo, which makes it inaccessible to other people and not apt to expand greatly, and a tendency towards conservative movement.
Or d or e or f. What the hell @ that artificial separation into two ridiculous and completely untrue options, though.