I'm designing mastery levels for my character stat system, and came to a point where I have to make a choice between making it a point-buy system or a trainer system.
How the stat system currently works is, every stat has a rank between 1 and 5 (specialized stats rank from 0 to 5). For every specialized stat (e.g. sidearm, security, willpower, etc), you can have a maximum of 3 mastery levels, each of which provides an active or passive skill which you can employ in different situations.
On every level up, you get a number of stat points to spend. 5 stat points buy a rank of general stat, while 10 stat points buy a rank of specialized stat.
Here's where the question comes in: do I set it so that you need to spend an extra 8 stat points to purchase a mastery level for a specialized stat (point-buy system), or have an NPC exist in the world that trains your character to that mastery level (trainer system, similar to Might & Magic)?
It used to be fun in M&M to hunt down trainers for me. However, if we do it in a trainer system, how do we handle situations where the trainer is killed?
What do you think? Point buy or trainer system?
How the stat system currently works is, every stat has a rank between 1 and 5 (specialized stats rank from 0 to 5). For every specialized stat (e.g. sidearm, security, willpower, etc), you can have a maximum of 3 mastery levels, each of which provides an active or passive skill which you can employ in different situations.
On every level up, you get a number of stat points to spend. 5 stat points buy a rank of general stat, while 10 stat points buy a rank of specialized stat.
Here's where the question comes in: do I set it so that you need to spend an extra 8 stat points to purchase a mastery level for a specialized stat (point-buy system), or have an NPC exist in the world that trains your character to that mastery level (trainer system, similar to Might & Magic)?
It used to be fun in M&M to hunt down trainers for me. However, if we do it in a trainer system, how do we handle situations where the trainer is killed?
What do you think? Point buy or trainer system?