Baardhaas
Cipher
- Joined
- Dec 1, 2014
- Messages
- 578
My character is a spear/shield user who relies heavily on poison. My attacks against armored opponents usually do 1-2 damage, but poison does, depending on the poison and the CON of the opponent, about 4-5 damage. Now that I've reached alchemy lvl 10 I can create poison that does 11 base damage.
The normal version does just that. Picking a fight with some weak zealots, they all take 11 damage/turn.
However, the extended version, which according to the description should do 11 damage/ 5 turns. Does only 2 damage/turn. Against tougher opponents, the poison does zero damage, probably due to their CON.
Am I missing something here, or is the high level version of the extended poison actually the low lvl poison with 5 turns duration and a wrong description?
The normal version does just that. Picking a fight with some weak zealots, they all take 11 damage/turn.
However, the extended version, which according to the description should do 11 damage/ 5 turns. Does only 2 damage/turn. Against tougher opponents, the poison does zero damage, probably due to their CON.
Am I missing something here, or is the high level version of the extended poison actually the low lvl poison with 5 turns duration and a wrong description?