Jason Liang
Arcane
Let's see if these Grimoire bugs are an architecture problem.
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GOG release whenNever - I didn't buy (or pirate) the game.
Easy fix then, Cleve just has to put a #define * 4I'm mostly concerned about the data access errors but graphical errors might be part of it.
Please use the poll so we can have data for Cleve.
Could it be that Cleve wrote the game for 16 bit architecture? That would explain the errors on 64 bit systems (since 64 bit does not support backward compatability with 16 bit).
Publishers often need to release both a 32 bit and a 64 bit version of their software these days.