M_I_C_K_E_Y_M_O_U_S_E
Scholar
- Joined
- Nov 16, 2008
- Messages
- 626
Anyone care to explain why it's a bad thing for games like BG2 and FO3 to be accessible, or simplified as the codex puts it? This is not a trolling message, this is not a joke. It as an honest question. Seems to me that the whole point of the industry is to entertain, and that games like BG2 or FO3 are more successful at entertainment (not better games, just more popular) than games like planescape, AoD when it's complete, and FO. BGII has nothing on FO or PST regarding writing, c&c and originality, but it did have these things, a sense of non-linearity and was relatively mainstream compared to PST.
FO3 was absolute shit as a sequel, and was sort of a BGII junior in the sense of what the Codex seems to want from cRPG games, but it's better than Oblivion and probably more successful, not sure though but the beth forums had something like 4 or 5 new posts per minute 2 weeks after the game was out in the FO3 section. Pretty sure that much popularity is a good thing to put on a CV.
FO3 was absolute shit as a sequel, and was sort of a BGII junior in the sense of what the Codex seems to want from cRPG games, but it's better than Oblivion and probably more successful, not sure though but the beth forums had something like 4 or 5 new posts per minute 2 weeks after the game was out in the FO3 section. Pretty sure that much popularity is a good thing to put on a CV.